[WIP] Queensland Raceways Track Pack

Hi Mike, raced the fvr supercars on Lakeside and unfortunately a heap of issues with ai crashing and running of the road especially at the end of main straight and the back straight (dunlop bridge). Do you have further plans to develop/improve the AI as currently it isn’t really raceable currently. The track graphically is stunning and the attention to detail second to none but it would be awesome to see a new AI file to address some issues. Thanks
 
Hi Mike, raced the fvr supercars on Lakeside and unfortunately a heap of issues with ai crashing and running of the road especially at the end of main straight and the back straight (dunlop bridge). Do you have further plans to develop/improve the AI as currently it isn’t really raceable currently. The track graphically is stunning and the attention to detail second to none but it would be awesome to see a new AI file to address some issues. Thanks

Hey mate...darn...OK I will get onto it. I had the AIW updated but it seems an issue and I even found in the rain it is not great with faster cars etc.

I will have a go over the next few days and see if I can improve it...Sorry about that :)
 
Yes, it may be that such powerful cars in such a small track need a specific AIW for them. I´ll try to do some decent laps but V8´s are a handful.
 
Hi Mike, raced the fvr supercars on Lakeside and unfortunately a heap of issues with ai crashing and running of the road especially at the end of main straight and the back straight (dunlop bridge). Do you have further plans to develop/improve the AI as currently it isn’t really raceable currently. The track graphically is stunning and the attention to detail second to none but it would be awesome to see a new AI file to address some issues. Thanks
Just for interest: at which AI settings have you experienced the AI issues?
 
ok, i tried the FVR 2021 yesterday at Lakeside. AI at 100%, 45 aggression and 5% limiter and had zero problems
 
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