[WIP] Queensland Raceways Track Pack

Discussion in 'Locations' started by Mike Cantwell, May 30, 2012.

  1. buzz hornet

    buzz hornet Registered

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    Cheers Mike
     
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  2. Mike Cantwell

    Mike Cantwell Registered

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    Going through things and making a lot of changes.

    Looking good. Should see early next week.

    wip169.jpg
     
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  3. Mike Cantwell

    Mike Cantwell Registered

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    I may need help with a scratch made AIW file.

    I will have go myself first, but not my strong point.

    Track is coming along well, just tidying up some grass textures and will post later today if it works out for testing.
     
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  4. Corti

    Corti Registered

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    Good new Mike!!
    It would be nice if @t0p5ecret or @Manfredk2 were available. I can help but I am not an expert either. ;)
     
  5. buzz hornet

    buzz hornet Registered

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    Great news.
     
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  6. Mike Cantwell

    Mike Cantwell Registered

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    AIW is a bit of an art form....I have a very small brush :p:p:D:D:D
     
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  7. Petethepawn

    Petethepawn Registered

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    Hopefully one of those guys can weave some magic.
     
  8. t0p5ecret

    t0p5ecret Registered

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    Happy to help
     
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  9. Mike Cantwell

    Mike Cantwell Registered

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    I know you did one a while back, but maybe we need to start from scratch, blocking etc etc. Hamburger with the works lol
     
  10. Mike Cantwell

    Mike Cantwell Registered

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    Actually did a lot of work and it looks pretty good.

    Will try and upload tonight as 0.40 and see if it works on the servers etc.

    The biggest issue is the AIW with cars not pitting after the race even with heaps of car spaces etc. So a complete O/H is needed.

    Updated the grass textures and over the coming weeks I will add the trees as needed and so on. Hope we can sort the issue.

    Here is a interesting image....left in game...right real life.

    wip170.jpg
     
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  11. Manfredk2

    Manfredk2 Registered

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    in game looks much better :)
     
  12. Mike Cantwell

    Mike Cantwell Registered

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    Well that was short lived...CTD every time now, even in DevMode.....after running faultless 25 lap races.

    Also getting a message to ad username every time I start RF2. Maybe the game is broken now....may re-install from fresh tomorrow.

    I have no idea what is wrong now.
     
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  13. buzz hornet

    buzz hornet Registered

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    So sorry to hear that, especially after a huge effort to get it it so such an advanced state.
     
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  14. Mike Cantwell

    Mike Cantwell Registered

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    Brand new install of RF2 and still updating....some 125GB++

    Probably a good thing to freshen up. Not using the new UI because it sucks like a Hoover and is rubbish....sorry...but it is.

    The old UI may look old, but it works. Game and DevMode in one place, update modes and uninstall, pack / unpack and etc etc.without the use of stupid shortcuts and added links....

    The new one is so unfinished....

    Anyway....rant over.....see what the next day brings......
     
  15. Mike Cantwell

    Mike Cantwell Registered

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    Had a win...uploaded 0.40 for multiplayer testing.

    Would like feedback to see if I have fixed the issue.

    If not I will remove from steam and get some of you to do some private testing.

    Mike
     
  16. Corti

    Corti Registered

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    ok, thx for you hard work mate.
    go try in IsR server
     
  17. Corti

    Corti Registered

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    BRAVO MIKE!!!!!
    ~IsR~Queensland ready without problems to start
    Good job mate!!
     
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  18. buzz hornet

    buzz hornet Registered

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    Hey Mike appreciate your dedication and commitment. I’ll give it a test tomorrow but looking at what Corti said looks like we have a winner. Will confirm tomorrow.
     
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  19. Petethepawn

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    Will try today as well
     
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  20. buzz hornet

    buzz hornet Registered

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    Yes its pretty average, lacks so much functionality.
     

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