Released Q2 Update and DLC Released

Discussion in 'News & Notifications' started by Paul Jeffrey, May 9, 2022.

  1. Stevy

    Stevy Registered

    Joined:
    Aug 8, 2015
    Messages:
    395
    Likes Received:
    683
    damage does play such a big part in real motorsport. I remember the time I was in a formula student team.
    1h driving 2 days repairing (just by driving) :D
    But this is a topic which every sim doesn't do well. iRacing now started with the new damage model which is a step in the right direction.
    That same topic as why the hell gravel traps in sims don't "trap" (like back in GTR2)
     
    Elcid43 and Rui Santos like this.
  2. Rui Santos

    Rui Santos Registered

    Joined:
    Jan 8, 2012
    Messages:
    902
    Likes Received:
    1,039
    I agree that the damage should play a much more important part in online racing also, which will make some people behave like in a real race, anyway i understand that is not an easy task and will consume some more resources...
     
  3. Elcid43

    Elcid43 Registered

    Joined:
    Jul 15, 2020
    Messages:
    164
    Likes Received:
    144
    I am NOT saying that YOU drive like an idiot. I am saying that if people drop from 7th to 1st, that is driving like an idiot and would be punished in real life with a failure or a crash. To be honest, I do not drive online for those very reasons. And, with the AI the way it is, I am not really playing much offline either anymore.

    Anyway, hopefully you understand what I said was not directed at you but just the game itself.
     
    lagg likes this.
  4. lagg

    lagg Registered

    Joined:
    Oct 1, 2012
    Messages:
    2,903
    Likes Received:
    1,854
    Some of us don't use that driving style in online, knowing that we loose time.
    The new thing is perfect? No. I agree with you. But is better than allowing the gun machine style.
     
    Elcid43 likes this.
  5. Elcid43

    Elcid43 Registered

    Joined:
    Jul 15, 2020
    Messages:
    164
    Likes Received:
    144
    Fair enough.
     
    lagg likes this.
  6. turtleCZ

    turtleCZ Registered

    Joined:
    Jun 9, 2021
    Messages:
    131
    Likes Received:
    59
    I tried just one track but no stuttering at all. Maybe it's fixed!

    edit:
    OMG, it's really fixed! Amazing.
     
    TJones likes this.
  7. Bernat

    Bernat Registered

    Joined:
    Jun 15, 2020
    Messages:
    94
    Likes Received:
    79
    I have Nvidia RTX 2070 Super and I don't see sttuters with sparks enabled. I'm running on GNU/Linux that converts DX11 calls to the Vulkan API but I think there are more Nvidia users on Windows that don't see the issue. It might be related to other settings.

    They shared a workaround, and I guess they're working to meet the next deadline. I'm pretty sure they'll release a fix when it's ready. I work in software development (not related to S397) and sometimes you have to decide what's more important, fixing the non-breaking bug with a workaround that affects 1% of users or processing the queue of pending work for the next deadline. I'm not saying that those 1% of users aren't important, but there's a 100% of users waiting for other features and bug fixes.
     
    Lars and Elcid43 like this.
  8. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    1,899
    Likes Received:
    1,512
    Do sparks already work in VR?
     
  9. 3NPV5IRR

    3NPV5IRR Registered

    Joined:
    Feb 27, 2014
    Messages:
    112
    Likes Received:
    51
    Yes. To see them you need to set special effects to medium or higher. If you use Pimax, it is better to set "VR Projection Mode":1 in player.json and tick "Compatible with parallel projections" in PiTool. Without the latter the sparks would exist but be broken (looking not like a sparks but long zig-zag lines through the whole FOV).
     
    Elcid43 and mixer61 like this.
  10. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    1,899
    Likes Received:
    1,512
    yes, that's how I had it, but if they look like flash I'll keep leaving them disabled... I thought I had fixed them, but if they don't look like sparks I'll remove them:(
    thank you;)
     
  11. 3NPV5IRR

    3NPV5IRR Registered

    Joined:
    Feb 27, 2014
    Messages:
    112
    Likes Received:
    51
    They look very good if you tick "Compatible with parallel projections" in PiTool.
     
    Elcid43 likes this.
  12. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    1,899
    Likes Received:
    1,512
    Today I will try it again, I had already tried them with parallel projection and nothing, I will try it again and I will tell you
     
  13. 2ndLastJedi

    2ndLastJedi Registered

    Joined:
    Nov 3, 2016
    Messages:
    1,808
    Likes Received:
    1,167
    Special FX causes massive stutters still for me, I have to set to low to remove stutters and now have no sparks.
     
  14. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    5,837
    Likes Received:
    3,406
    Rather the sparks cause massive stutters and you have to set the Special FX to low to eliminate both the sparks and the shudders.
     
    2ndLastJedi likes this.
  15. 2ndLastJedi

    2ndLastJedi Registered

    Joined:
    Nov 3, 2016
    Messages:
    1,808
    Likes Received:
    1,167
    Okay, that's what I ment, lol
     
  16. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    1,899
    Likes Received:
    1,512
    in VR they look bad so better in low, disable them
     

Share This Page