Is the 7.1 headset is similar to the 5.1? My headset is 7.1.
Does rfactor2 support THX technology?
I have the Razer 7.1 headset and they support this tech.
Hello community Can you tell me about the key combination on the keyboard to delete the physics of the tires on the screen. Thank you. Have a nice Sunday
pretty sure IRL i wont be able to hear tyre sound over V10 engine and wind at high speeds, stop defending this "do u have ability to do so IRL" as if rfactor 2 sound model is exactly like real life, invalid argument.
tyre sounds are excessive for me , it makes driving easier and unrealistic at same time....i want to get rid of it with simple sound mixer that WAS ALREADY IN GAME.
infact if this was realistic it would make F1 drivers look like noob, because with this new sounds i detect tyre lockup so early that no way in hell i can get so deep into tyre lock without noticing >
https://pbs.twimg.com/media/D26nZLkX0AEsD_W.jpg
just use the sound cues vettlel ffs , utter noob.
Wind isn't sound in itself, it's air movement and that takes sound away and creates sound when touching the car and helmet.Agree with that.
With all the formula cars, the wind is too loud in relation to the engine sound.
Also the tire noise.
Go over curbs too.
It may be similar in real life, only in rF2 we need something like a mix of old sound and new.
The engine sound should already be dominant.
It's just not fun the way it is now with the formula cars!
Not only did the old soundmixing dissapoint me, the settings to adjust it dissapointed aswell. You couldn't fix a lot with them (not enough sliders) and on top of that you sometimes got that exagrated dynamic range when all sliders set to 25% which was nice but wasn't in mind when S397 created sounds for their cars (afaik), so...
..I really hope they develop a well documented standard (guidelines) for creating new sounds, so it is consistent. Not sure if that is possible, but would be great. We might not need any sliders anymore. Yay.
p.s.: the Oreca in the testing folder is well done allready when using speakers. I don't use headphones atm. It is going a good direction.
Hihere is a video of problem with sound (and fps/performance) on spa >
https://streamable.com/jn022l
here are my sound settings >
rFactor2 2022-05-15 17-43-02-03.jpg
drove with same car and same settings, no problem on monaco both sound wise and fps wise.
the HRTF 2irc-1016 was there from the beginning, i didn't add it.Hi
I tried your setting and it’s much better but I can’t find in the HRTF options the 2irc-1016.
Thanks
Wait.. I miss something here.. A Visor Mod for official content?!?Tested all the content over the weekend and I got to say the update itself and the content is very good. There are still a few little issues that I would like to see adjusted.
View attachment 45142
- I had to disable the sparks wich caused stuttering or in some cases very small screen freezes when the car bottomed out, so I hope that this get's optimized
- the BTCC cars are very nice and of high quality with a few little things that could be polished, like the left mirror of the Infinity or the fan or whatever it is infront of the drivers face that could use a few more polygons
- it's very nice to see the visor mod added back to official content so I hope that the rest of the content follows with options for rain drops on visors in cars with open cockpits because immersion
- it's also nice to see that the windows reflect the cockpit wich makes them finaly look like windscreens, please more of this
- the BTCC AI cars are very slow
- Something that get's mentioned quite often recently are the under car shadows that are a bit messed up right now and don't allign with the tires properly as can be seen in the following screenshot:
One of the BTCC cars has it.Wait.. I miss something here.. A Visor Mod for official content?!?
Where? Which cars do you mean excatly?