Released Q1 2023 Update and Content Now Available

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mate where exactly you see that the battery charge while braking on a BTCC car ?
i cannot see anything while breaking
In the dashboard of the car, you can see Bat. Level
 
According to the release blog the Honda is the last car to be released for the BTCC.

"The Honda Civic Type R will be introduced to rFactor 2 complete with all the teams, drivers and liveries of both the 2021 and 2022 British Touring Car Championship season, and just like its real life counterpart, should prove to be an exceptionally popular addition to the tin top field. "

So what happened to the Cupra? How can it be the complete grid of 2021 and 2022 BTCC cars without the Cupra?

Do you think we will get an official 2023 skin update or will that be left to the community to make?
 
According to the release blog the Honda is the last car to be released for the BTCC.

"The Honda Civic Type R will be introduced to rFactor 2 complete with all the teams, drivers and liveries of both the 2021 and 2022 British Touring Car Championship season, and just like its real life counterpart, should prove to be an exceptionally popular addition to the tin top field. "

So what happened to the Cupra? How can it be the complete grid of 2021 and 2022 BTCC cars without the Cupra?

Do you think we will get an official 2023 skin update or will that be left to the community to make?

That passage of text refers to the Honda only. Complete with all the teams, drivers and liveries of both the 2021 and 2022 season. As in, the Honda car has all the teams, drivers and liveries of those 2 seasons ;)
 
Appreciate the recent updates and new tire model. Seems to be moving in a good direction.

Is there an effort underway to address what I assume is a caster issue with the Merc GT3 and some of the other cars (IR18 has some of this as well)? The steering just goes dead once turned past a certain point in these cars and the caster is not adjustable. Any work being done to address this issue?
 
Appreciate the recent updates and new tire model. Seems to be moving in a good direction.

Is there an effort underway to address what I assume is a caster issue with the Merc GT3 and some of the other cars (IR18 has some of this as well)? The steering just goes dead once turned past a certain point in these cars and the caster is not adjustable. Any work being done to address this issue?

Why don't you open a thread explaining in detail what your issue is?
 
Why don't you open a thread explaining in detail what your issue is?
There are at least 2 threads about the Merc and I agree with the post, thisGT3 update didnt fix the behavior of this car with this ultra light steering that dont seem real at all
There has been a modded caster version flying around last year that had vastly improved the situation so why the devs didnt capitalize on this is a mystery
Apart from this GT3 I love the rest of the pack update
 
That passage of text refers to the Honda only. Complete with all the teams, drivers and liveries of both the 2021 and 2022 season. As in, the Honda car has all the teams, drivers and liveries of those 2 seasons ;)

I really must remember to read things properly!
 
There are at least 2 threads about the Merc and I agree with the post, thisGT3 update didnt fix the behavior of this car with this ultra light steering that dont seem real at all
There has been a modded caster version flying around last year that had vastly improved the situation so why the devs didnt capitalize on this is a mystery
Apart from this GT3 I love the rest of the pack update

Just taking a guess, maybe the current caster is correct?

The steering goes light when the fronts start scrubbing and heating up quite quickly. It's not really where you should aim to be.
 
There are at least 2 threads about the Merc and I agree with the post, thisGT3 update didnt fix the behavior of this car with this ultra light steering that dont seem real at all
There has been a modded caster version flying around last year that had vastly improved the situation so why the devs didnt capitalize on this is a mystery
Apart from this GT3 I love the rest of the pack update

So again we have users with zero experience driving the real car complaining and fixing it to what they think the car should be.

Cars have a point when turning where the steering goes light. Should it be the same for all GT3 cars? I don't know .
 
Just taking a guess, maybe the current caster is correct?

The steering goes light when the fronts start scrubbing and heating up quite quickly. It's not really where you should aim to be.
That may be one theory but, if heat was causing such effect, would it not occur somewhat gradually? Would it not be evident in correlation with tire temps?

The Merc is not the only car that has the sudden fall-off effect in FFB (Like that of AC with the exaggerated feature enabled in ffb). The Radical SR3 XX also has it, even more extreme. Nothing I've read about the Radical models mentions anything similar in regard to steering feel. If it does exist in RL, I imagine it would be a characteristic that is talked about.
 
Just bought the Civic BTCC and it drives great! It is the first BTCC I bought and thanks to the update I can race all other AI BTCC cars.

However, the BTCC AI is having a hard time on the Nords as it will pile up in small groups.

Settings:

- Sunny weather
- 16 mixed BTCC 2021 AIs at 105% strength, 25% Agression

Just drive in these conditions for 1 lap starting last and you should notice a few pile ups, cars going on 2 wheels (sometimes ending up on the roof), problems at Carousels... Carefully dodging the AI cars crashing, I ended up 2nd before end of the first lap and the final long straight...
It is not usable at it is on this track.
 
That may be one theory but, if heat was causing such effect, would it not occur somewhat gradually? Would it not be evident in correlation with tire temps?

The Merc is not the only car that has the sudden fall-off effect in FFB (Like that of AC with the exaggerated feature enabled in ffb). The Radical SR3 XX also has it, even more extreme. Nothing I've read about the Radical models mentions anything similar in regard to steering feel. If it does exist in RL, I imagine it would be a characteristic that is talked about.

I didn't mean the heat causes the dropoff. I mean at that point the tyres are sliding across the surface (as evidenced by the heating), it's not a good way to drive a car. In terms of a tyre this dropoff in SAT after peak grip is a known phenomenon (there was a time in sims where the lack of that effect was seen as unrealistic!); obviously many cars' geometries mask that. Does this car have naturally lower dynamic caster that makes the effect more pronounced? I don't know.
 
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