Putnam Park - WIP

Discussion in 'Locations' started by feels3, Sep 20, 2012.

  1. Max Angelo

    Max Angelo Registered

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    I see the issue is reported but, as low end PC user (E6600 and ATI HD 4870, in XP), i can confirm fps here are about the half compared to Croft.
     
  2. hoser70

    hoser70 Registered

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    Dumb question maybe, but will a long race work here with more than 12 cars? I only count about 12 possible pit spaces. Are they shared?
     
  3. feels3

    feels3 Member Staff Member

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    Hi, sorry for the late reply.

    AIW need some improvements, there is a little mess with garages and pits.
    I will try to fix this ASAP.

    I already sent to few people patch which fixes black screen issue, and it looks like it works fine now, but before it goes public I want to fix few others things (and mess with garages too)
     
  4. Adrianstealth

    Adrianstealth Registered

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    Go go feels!!!!
     
  5. feels3

    feels3 Member Staff Member

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    If you guys have any suggestion before an update feel free to ask.
     
  6. Miro

    Miro Registered

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    i don't know why it is but i got a big difference in FPS when turning mirrors on and off on your two amazing!! tracks.
    maybe you could figure it out. while the mirrors are off i got about 100 FPS and with them on it drops to 60 FPS.

    if you need more info on that just say :)
     
  7. K Szczech

    K Szczech Registered

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    Get rid of that experimental 3D grass, and make sure terrain is a bit darker under trees.

    Perhaps it would be good to remove some reflections or at least change material settings to reduce them. Mostly on some barrels and garage doors. Barrels seem to have too much fresnel max, making them look a bit like carpaint.
    Also, for materials that should have "blurry" reflections, you may want to try reflection mapper with very small cubemap (8x8 or maybe even 4x4).


    As for the mirror thing - I'd suggest reducing number of objects visible in mirrors and perhaps decreasing far clip plane a bit (personally I'd prefer to have pretty high far plane setting, but that would require better game engine).
     
  8. [NAR]Steve

    [NAR]Steve Registered

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    Both tracks are about the same for me in FPS....
     
  9. K Szczech

    K Szczech Registered

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    LINK :)


    3... 2... 1... :cool:
     
  10. TIG_green

    TIG_green Registered

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    Very good news :)
     
  11. lbird

    lbird Registered

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    Hey, nice update. Especially the 3d-crowd is a nice feature, because the old "flat" crowd looked really ugly up close (of course with the exception of real people captured which are reading here :eek:)...
     
  12. Prodigy

    Prodigy Registered

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    WAWAWEEWA!

    [​IMG]
     
  13. Max Angelo

    Max Angelo Registered

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    Track is out?
    Cant find the download link.
     
  14. feels3

    feels3 Member Staff Member

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  15. Max Angelo

    Max Angelo Registered

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  16. Soulfly84

    Soulfly84 Registered

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    Cant finde de download Button...
     
  17. Knight of Redemption

    Knight of Redemption Registered

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    Downloaded but the rfcmp file seems to be corrupted, and now the link to the download isn't working...too many people excitedly trying to download I expect :)
     
  18. feels3

    feels3 Member Staff Member

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    Check again, it should works now :)
     
  19. gabriel666

    gabriel666 Registered

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    if now to me is working well, thank you very much feels3
     
  20. Knight of Redemption

    Knight of Redemption Registered

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    Yup link working and I am redownloading...he he always enjoy that moment of anticipation with something new from feels3.
     

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