Craig Waddell
Registered
We are all in search of the smoothest possible RF2 experience with the best stable frame rate. Linked to that is CPU usage, particularly with the newer multi-core, multi-thread CPU's that most of us use.
Typically when running RF2 I have the following running.
1. Windows OS
2. RFactor2
3. Crew Chief
4. Sim Hub
After reading this article which is old but still valid, I'm thinking about forcing Rfactor2, Crew Chief, Sim Hub and Windows to use different cores. In theory as I only use my machine for gaming it could work well.
https://www.windowscentral.com/assign-specific-processor-cores-apps-windows-10
Does anyone know by default how many cores RF2 uses and can anyone see a good reason why what I'm suggesting would not be worthwhile?
Typically when running RF2 I have the following running.
1. Windows OS
2. RFactor2
3. Crew Chief
4. Sim Hub
After reading this article which is old but still valid, I'm thinking about forcing Rfactor2, Crew Chief, Sim Hub and Windows to use different cores. In theory as I only use my machine for gaming it could work well.
https://www.windowscentral.com/assign-specific-processor-cores-apps-windows-10
Does anyone know by default how many cores RF2 uses and can anyone see a good reason why what I'm suggesting would not be worthwhile?