SOLVED Problems with the FormulaPro_2021 skins

Discussion in 'Technical & Support' started by cienfuegos, Feb 21, 2023.

  1. cienfuegos

    cienfuegos Registered

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    I use the translator.
    We have a problem with FormulaPro when we update with the new skins.
    The mod is the same as the 2022 season and until a few weeks ago it worked fine, but now we see that it has problems when you are in a race session, gray spots appear on different cars and they are not always the same cars, we believe that it can be when they are touched by other cars or by shadows, we don't know where the error is, but we have tried other mods from other Communities and they have the same problem, we have tried it with different drivers, circuit, different graphics configurations but as I said, This has been going on for a few weeks. We are with build 1131 but the error also happens with the RC.
    Note: It does not happen with the original Mod, only with the updates of the skins.

    The mod is made on the base 1.20.

    thank you.

    Edit: My partner has left the images below.
     
    Last edited: Feb 21, 2023
  2. Coutie

    Coutie Moderator Staff Member

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    Can you upload one of your skins as an example, with the region file?
     
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  3. cienfuegos

    cienfuegos Registered

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  4. juanchioooo

    juanchioooo Registered

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    I reupload photos
    44.jpg 55.jpg 11.jpg
     
  5. juanchioooo

    juanchioooo Registered

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    The same thing happens with Formula Pro cars from last year, they have a bug in rfactor
    33.jpg
     
  6. cienfuegos

    cienfuegos Registered

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    @Coutie with the tests, we have verified that with the Original Mod (FPro 1.21) when the cars collide, it shows the damaged car, the skin is damaged but it looks good, instead with the update of our skins, these damages show them as It is seen in the images, gray.

    As I said, this did not happen a few weeks ago.
    Is there a solution for this?
    Thank you.
     
    Last edited: Feb 21, 2023
  7. cienfuegos

    cienfuegos Registered

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    We have found the solution, it was a mistake with the name of the materials file in the .VEH

    You have to put this line and the problem is solved.
    MaterialOverride="FormulaPro_BaseMat.json"

    Thank you.
     
    Hazi and Lazza like this.

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