Problem with mirrors in March 761 ...

Discussion in 'Technical & Support' started by optimal.lap, Jul 21, 2018.

  1. optimal.lap

    optimal.lap Registered

    Joined:
    Jun 5, 2014
    Messages:
    8
    Likes Received:
    6
    Hi!
    My mirrors (left, right and virtual) are not shown with the correct aspect ratio, see virtual mirror in the screenshot. As you can see it is compressed in the vertical direction. Happens only for March 761. Okay in all other cars, including the Brabham BT 44. Any ideas how this irritating problem can be resolved?
    GRAB_004.JPG
     
    Louis likes this.
  2. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,365
    Have a look in the mirror guide, linked in my sig.
    It might just be a zoom adjustment.
    Have you already tried to adjust them or is that how they were the first time in the car?
     
  3. optimal.lap

    optimal.lap Registered

    Joined:
    Jun 5, 2014
    Messages:
    8
    Likes Received:
    6
    I found your excellent guide yesterday. Unfortunately, zoom out/in with ctrl+shift+up/down doesn't change the aspect ratio. The problem was there from the first time in the car. Checked the file "all_vehicles.ini" and it looks okay.
     
    ADSTA likes this.
  4. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,365
    Edit: Actually, before trying anything below, go in-game to Options / Video Res and try combinations on/off of Widescreen HUD and Stretch UI

    Ok.
    So in the all_vehicles, find the offending car/skin/s and delete and then paste these default lines, so long as the other F1 cars of that mod have these same default values.

    FOV=0
    Seat=(10.000,10.000)
    SeatPitch=99.00
    RearviewSize=(-10.000,-10.000)
    Mirror=(10.000,10.000)
    MirrorPhysical=(0.000,0.000,0.000)
    MirrorLeft=(0.000,0.000,1.000)
    MirrorCenter=(0.000,0.000,1.000)
    MirrorRight=(0.000,0.000,1.000)

    If that doesn't work, change this to "true" in your player.JSON
    "Rearview Independent":false,
    "Rearview Independent#":"Whether width (horizontal FOV) can be controlled independently of height (vertical FOV)",

    Then I think the Ctrl +Shift + seat movement alters the vert and hori FOV.
     
    Last edited: Jul 22, 2018
  5. optimal.lap

    optimal.lap Registered

    Joined:
    Jun 5, 2014
    Messages:
    8
    Likes Received:
    6
    Combinations of on/off of Widescreen HUD and Stretch UI did not solve the problem, nor did a manual reset to default values in all_vehicles. Since no-one else seem to have the same problem, and I only encounter the problem with this mod, I will try to reinstall the mod before I attempt your suggestions for the player.JSON file,
     
  6. Bernd

    Bernd Registered

    Joined:
    Jul 9, 2013
    Messages:
    1,509
    Likes Received:
    753
    It looks the same for me and i would say, that it can only be solved with a better mapping of the mirrors and not with any settings.
     
  7. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,365
    I'll download it and have a look tonight.
     
  8. alexSchmurtz

    alexSchmurtz Registered

    Joined:
    Dec 30, 2016
    Messages:
    66
    Likes Received:
    126
    You're not the only one with problems. Did an online race yesterday, around 12 people: we all had our mirrors messed up, both with the March and the Brabbham. One of us was amazed cause it was fine the day before on the same track when he practiced, and he didn't change a thing!
     
  9. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,365
    That's interesting @alexSchmurtz

    I just tried both cars very quickly.
    The March had the problem mirrors but the Brabham was OK.
     
  10. Bernd

    Bernd Registered

    Joined:
    Jul 9, 2013
    Messages:
    1,509
    Likes Received:
    753
    I have found the problem, it is a wrong sized mirror texture.
    The march has a mirror.bmp with the size 1024x256 included.
    The proper size, that the game uses, is 1024x64 and the wrong height of the texture causes the in the width strechted appearance of the cars in the virtual mirrors.
    And the mapping of the 76 and 77 mirrors is different too.
    What i, besides of that, don't understand is, why for example the mirrors are not splitted, to get them moveable.
    It is a new released car, so why it don't gets all available features?
     
    atomed, optimal.lap and ADSTA like this.
  11. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,365
    Good find @Bernd
    My March, as you said, is 1024x256 which is the same as the picture @optimal.lap posted and the left and right mirrors could not be independently adjusted.
    My Brabham which looks fine is 2048x128 and the left and right mirrors could be independently adjusted.
     
    optimal.lap likes this.
  12. Filip

    Filip Registered

    Joined:
    Feb 9, 2017
    Messages:
    1,208
    Likes Received:
    934
    Did someone reported this bug officially? Is there any indication of a fix from a S397?
     
    optimal.lap likes this.
  13. Bernd

    Bernd Registered

    Joined:
    Jul 9, 2013
    Messages:
    1,509
    Likes Received:
    753
  14. optimal.lap

    optimal.lap Registered

    Joined:
    Jun 5, 2014
    Messages:
    8
    Likes Received:
    6
    All guys in the thread, thank you!
     
    Bernd and ADSTA like this.

Share This Page