Problem with Formula A mod

Discussion in 'Car Modding' started by Corti, Jan 16, 2020.

  1. Corti

    Corti Registered

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  2. Bernd

    Bernd Registered

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    Just a suspicion.
    I would say that there is something wrong with the used shaders.
    They seem to be own ones and when they are loading, that is where the trace ends with.
    That is the last line in the trace:
    78.14s cubeDirectX110699: COMPILING : ps30_customCmapSpecMapT0 thread : 9958230447704171750
    Tell them to use original rf2 shaders only and try it with that.
     
  3. Corti

    Corti Registered

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    many thx mate
    Ok, I'll try to locate the author or try to fix it myself. An observation: in the log folder a file "VehGen (random numbers) .veh" is generated that contains the same information of a .gen file.
    regards, Corti. ;)
     
  4. Corti

    Corti Registered

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    I guess you mean this...:rolleyes:
    upload_2020-1-17_9-50-8.png
     
  5. Bernd

    Bernd Registered

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    Yes, exactly. :)
    I have also seen the temporary "gen" file in the log folder, but i don't know for what is it good for or used.
     
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