Rossi_Michael
Registered
Hi,
I'm working on a mod. of RF2 with high speed.
I have the problem that AI also in the track (TSArea30kmv1) for test maximum speed to 460 km / h raises the foot from the accelerator and does not exceed 462 km / h, even if the vehicle driven by me reaches 500 km / h.
I saw that this also happens on rf1 on mod. Thrust SSC and redbullx1.
I already tried to change any variable, .tbc increasing the grip, engine, increasing power, all variables AI, but nothing
In your opinion why is this happening, it is a limit imposed by the AI rfactor?
Do you think you can solve this problem?
Thanks for your help
I'm working on a mod. of RF2 with high speed.
I have the problem that AI also in the track (TSArea30kmv1) for test maximum speed to 460 km / h raises the foot from the accelerator and does not exceed 462 km / h, even if the vehicle driven by me reaches 500 km / h.
I saw that this also happens on rf1 on mod. Thrust SSC and redbullx1.
I already tried to change any variable, .tbc increasing the grip, engine, increasing power, all variables AI, but nothing
In your opinion why is this happening, it is a limit imposed by the AI rfactor?
Do you think you can solve this problem?
Thanks for your help