prefered method for mesh performance

Discussion in 'Track Modding' started by PatientRF2fan, Sep 25, 2021.

  1. PatientRF2fan

    PatientRF2fan Registered

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    Not sure if the physics benefit more and wanted to ask your advice before commitments

    Would you guys try to loft continuous then add merge for the ends (red)
    even though i sense mapping will be more of an adventure?.....or
    upload_2021-9-24_20-28-17.png

    shape merge add and weld verts. is there a benefit as I am not opposed to the harder way if its better.
    upload_2021-9-24_20-36-26.png
     
  2. Coutie

    Coutie Moderator Staff Member

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    A little late, but I would do the second one. In real life, those roads are all separate. Here's a little video I have of driving around the track(or I guess just roads for most of the year). Start at 18:20.
     
  3. PatientRF2fan

    PatientRF2fan Registered

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    Thanks for the video. I was waiting to hear from an experienced modded. I have already done the full loft and a it is working out. There was no terrain to worry about and. I was re-lofting walls anyway. I have done it the other way before. I find the bumps are better to create when the squares are going with the flow. It is even worse if you have a mesh over 1.5m.
     

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