Don't get your panties in a bunch, I know where Poznan is. But why do Croft and Putnam look like they are right around the corner from this place? Track needs alot more detail. ISI stuff blows this out of the water.
I had a dream too, but it was a nightmare. I dreamed that the track was released, but a lot of people complained about the performance, low quality textures, and that is unrealistic, that it has bad lighting and poor quality models, and that the track needs a lot more details. When I woke up I decided to work on this track until I reach maximum possible quality... just to make sure that this nightmare will never happen again
Don't care about some rare negative opinion,feels!your circuits are from the best that I ever have seen around!
This is crazy with detail, makes me want to paint the overpass, and inspect pipe welds for weak spots. Cool (but I didn't see any leftover snow)
Hey mates, first of all, thanks feels for your time and your nice tracks. I really appreciate In addition i have to ask if there is an ignore option in this forum? reason should be obvious regards
Creating a details and textures for trackside objects is always a compromise between peformance, quality, and time needed to create all details. Every artist is limited, mainly by hardware performance. If you don't be carefull, you can easily end up with 1GB textures/per track and few milions polygons. It's very easy to create high quality models and textures, but it's very hard to do the same if you're limited by video memory and CPU performance. You can see the same method of creating tracks in iRacing and in every single sim or game. More important textures and objects are high quality, and those ones placed far of the track are much lower quality. If you have some questions, feel free to ask, I will try to explain as best I can. You can see that at Spa in iRacing : http://feels3.strefa.pl/sim/ir/ir1.jpg http://feels3.strefa.pl/sim/ir/ir2.jpg http://feels3.strefa.pl/sim/ir/ir3.jpg http://feels3.strefa.pl/sim/ir/ir4.jpg http://feels3.strefa.pl/sim/ir/ir5.jpg http://feels3.strefa.pl/sim/ir/ir6.jpg http://feels3.strefa.pl/sim/ir/ir7.jpg http://feels3.strefa.pl/sim/ir/ir8.jpg http://feels3.strefa.pl/sim/ir/ir9.jpg As we know, from cockpit view it looks good, but if you take a look, you can easily find compromise almost everywhere.
Your comment is neither true nor intelligent............ just a vacant headed sarcastic fanboy club rant. lopl You got some front dissin' modders work, let alone beta work in a beta.