Poznan Circuit by SimRacing.pl - WIP

Reduced the pit spots to 15 (was 30 before. Two cars have the same pit spot now).

Will this effect on line multiplayer at all ? I only ask because one of the leagues i race in wont allow tracks that don't have enough pit stalls per drivers 20 is the cut off, we use the current one now with the 30 stalls ,..

Or does this only effect the AI ?

Thanks for all your awesome work Tosh !!
 
Will this effect on line multiplayer at all ? I only ask because one of the leagues i race in wont allow tracks that don't have enough pit stalls per drivers 20 is the cut off, we use the current one now with the 30 stalls ,..

Or does this only effect the AI ?

Thanks for all your awesome work Tosh !!

Good question , same scenario with our league
 
Will this effect on line multiplayer at all ? I only ask because one of the leagues i race in wont allow tracks that don't have enough pit stalls per drivers 20 is the cut off, we use the current one now with the 30 stalls ,..

Or does this only effect the AI ?

Thanks for all your awesome work Tosh !!

I don't see problems with multiplayer. The update creates a new folder (locations\Poznan\1.01), the original contend is not modified. A mod with Poznan 1.0 will use Poznan 1.0 and not 1.01. With the new version the situation is like it is in F1. A two car team has one pit spot. If one car is doing a pitstop the pit is blocked for the other car. The pitlane is to short to have pit spots for 30 cars. I tried this with AI and forced them all to pit at the same time (7x fuel consumption) and the result was a disaster (looked like destruction derby). :D
If you need 30 pit spots for your league run version 1.0.
 
I don't see problems with multiplayer. The update creates a new folder (locations\Poznan\1.01), the original contend is not modified. A mod with Poznan 1.0 will use Poznan 1.0 and not 1.01. With the new version the situation is like it is in F1. A two car team has one pit spot. If one car is doing a pitstop the pit is blocked for the other car. The pitlane is to short to have pit spots for 30 cars. I tried this with AI and forced them all to pit at the same time (7x fuel consumption) and the result was a disaster (looked like destruction derby). :D
If you need 30 pit spots for your league run version 1.0.


Thx for the explanation !!

;-)
 
HI,
thank for this update, colors are really realistic and impressive great job.

I saw a little bug on track (well not really on track :p)
Here if we go along at this fence in curve we disappears underground (and reappears at pits)


Maybe there are a sandworms of Dune :p
 
Here is my Update for Poznan 1.0. Took me a while to figure some things out (especially the second pit path).

The main reason for this update was the slow AI, but I also added some new cams and two new hdr profiles.

Fixed stuff as far as I can remember.

AIW
Modified the corridors. Curbs are now raceable surface.
Tweaked some slow downs in the fast path.
Deleted the second pit path.
Reduced the pit spots to 15 (was 30 before. Two cars have the same pit spot now).
Block path added.

TV cams
Modified LOD multipliers for the original cams (Camera Group 1).
New tracking cams (Camera Group 2).
New static cams (Camera Group 3).

HDR
Two hdr profiles included (No need copy them manually into the track folder).
One profile with bloom, one profile without bloom.

DOWNLOAD: http://www.mediafire.com/download/u68o1dtapbat4m0/Poznan_Circuit_1_01_Update.rfcmp

To install, copy the file to the packages folder and select update in mod manager.

Have fun! :D


Is it just me or did we lose these HDR profiles with build 382?
 
Weird, we are on Poznan all week, i'm using your HDR profile from this update (thx btw) , and with Build 382 they are gone. not selectable in settings whilst others profiles are.
 
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