Poznan Circuit by SimRacing.pl - WIP

Discussion in 'Locations' started by feels3, Oct 19, 2012.

  1. feels3

    feels3 Member Staff Member

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    Screenshot please :)

    I have checked today and didn't notice any problems.

    [​IMG]
     
  2. martymoose

    martymoose Registered

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    I think that's just an issue on your end, this doesn't happen to me. Are you having issues with other tracks too or just this one? Being repeatable on 3 different computers is odd as your the first to mention this and there are many others using this track with the latest rf2 version and no such issues.
     
  3. Yarach

    Yarach Registered

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    I'll post some screenies today. Maybe re-installing the track would fix it.

    EDIT: re-installing the track fixed the transparency issue.
     
    Last edited by a moderator: Apr 12, 2013
  4. Kknorpp001

    Kknorpp001 Banned

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    FYI. Fall to death along rail....

     
  5. wgeuze

    wgeuze Registered

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    Was wondering feels, all those streaks/marks, did you include those in your diffuse and specular of the road texture? Or is this the racegroove showing? I see the white markings on the left are a decal, is that a realroad surface as well?
     
    Last edited by a moderator: May 1, 2013
  6. Radar

    Radar Registered

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    The white markings are Decals (assuming feels is doing this part according to ISI recommendations). It's not part of realroad, it's a decal that sits 1mm above the road (realroad).
     
  7. lonestar29

    lonestar29 Member

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  8. lachgummi

    lachgummi Registered

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    My teammate an myself had the same problem later in this race. We lose control in turn 5 and fall out of map.

    I think it is better to build there a virtual wall.

    Updating picture with 2 new locations:

    View attachment 7592
     
  9. feels3

    feels3 Member Staff Member

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    Thanks for reporting issues :)

    I know that this track needs few small improvements, unfortunately my whole free time I spend on another important project, so I can only ask you, keep your cars on track, at least for now ;).

    I'll try to take a look on this ASAP.
     
  10. ViSo

    ViSo Registered

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    Invisible walls in boxes ...
    Unnecessary sounds inbox (people speaking, cars sounds, ...) (Is there any way to disable them?)
    tons of fall throughs ...

    Being a feels3 circuit I expected a nice track, not a buggy one ...
     
  11. feels3

    feels3 Member Staff Member

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    Shot please.

    Actually I like it :)

    Just a few*, and very far of the track. Keep your wheels on road until it's fixed :)

    * these are not bugs, but conscious choice. I wanted to reduce amount of drivable surfaces and collision objects to improve performance.
     
    Last edited by a moderator: May 13, 2013
  12. Zoaal

    Zoaal Registered

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    Thanks Feels3 for your masterful work and this sensational track!!!
     
  13. ViSo

    ViSo Registered

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    Its funny to hear you claiming a shot to show an invisible wall ...
    Here you have a video: http://youtu.be/_Dy4ipOykQ4

    If you want you can delete trees and visible things to improve perfomance too, but, will not look so good right? If you want to make a high quality circuit you cant do this fail things, If you want to reduce the drivable surface, just put visible protections, the circuit will be still beautiful to see, and good to drive.
     
  14. feels3

    feels3 Member Staff Member

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    It looks like you are driving with reduced details. I use separate objects for collisions so now I know where is the bug. I have to change visgroup for few collision objects. Thanks for report. :)

    As for those "fall through" traps. They are really far of the track. It never was a problem for me during tests, but as I said, it will be fixed.
     
  15. KeiKei

    KeiKei Registered

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    Unnecessary to you but for me it's nice thing as it increases the level of immersion. Makes pit area alive. :)
     
  16. Marvin Morgan

    Marvin Morgan Registered

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    Yes indeed. Makes it feel like you're there at an event. Without it feels like you're in a vacuum. Not many tracks/games do this. Infact I only recall one or two other , major letdown as I'd like all tracks to have this.
     
  17. YoLolo69

    YoLolo69 Registered

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    I agree, those sounds add a good atmosphere here! :)
     
  18. Muxi-Mux

    Muxi-Mux Registered

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    Hi feels3, just a short request: is there a specific reason why you don't use zoom-in and zoom-out in you TV-Cams? Or isn't it available in rF2, yet? The replays would look much better and you would need as less as half of cams.
     
  19. TTupsi

    TTupsi Registered

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    I for one am not too fond of the car sounds in the pits. Sounds like my dad's old David Brown tractor :D
     
  20. ViSo

    ViSo Registered

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    Yes, Im playing with Mid settigs, I put Circuit Detail to High and now I see the objects.
     

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