Post your RF2 car skins here.

Discussion in 'Third Party Content' started by DJCruicky, Sep 5, 2012.

  1. Chris Lesperance

    Chris Lesperance Registered

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    I don't really see the Michelin decal on the tires when they are spinning. I would lean on keeping the car decals, but that is just me. It is a good looking skin.
     
  2. davehenrie

    davehenrie Registered

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    Goodyear is owned by Firestone or Pirelli is it not? Avon must have been swallowed up too I would surmise. (too lazy to check that internet thingy)
    The brands probably are only kept alive for marketing to different regions of the world.
    (still mad that Goodyear cost Little Al jr. one more CART championship by not providing a tire even close to the Firestones JV had. The last race of the year, at Laguna, Goodyear brought a Qualifying tire. Al jr. could keep pace for about 4 or 5 laps and then fell off a cliff.) Of course his Boss, Roger Penske had a stake in Goodyear, like almost all his partner firms, and wouldn't switch even when Firestone was KILLING the notso-Goodyears)
    But I digress.......
    At some point we 'may' be able to skin the tires...who knows? Then having the proper decals already in place on the car would simplify things.
    (grmble, grumble, dag-nabbit, dang goody......errrr sorry)
     
  3. ThomasJohansen

    ThomasJohansen Registered

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    atomed, Mauro, Obbzy_XR_ and 9 others like this.
  4. Scar666

    Scar666 Registered

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    Some new helmets fill out the grid.

    GRAB_052.JPG GRAB_053.JPG GRAB_054.JPG
     
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  5. muzikant

    muzikant Registered

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    I made some skins again. now for the Bmw M2. Completely done according to the turturial create skin .. team .. blah blah..skins work in the UI

    But when I start an ofline race I don't see them at the ai .. the ai cars of my skins are white completely white ?? How can I fix this, they are already on racepartment before I get any questions about it. Any help needed
     
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  6. muzikant

    muzikant Registered

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  7. bears

    bears Registered

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    If they are virtual ride installs check the veh file you refer to in the rcd is one from the most recent update for the car from 397 some times they change things and it breaks the skin. Easy way to debug is create a new alt skin make sure it shows then copy one of your skins into that folder rename it as alt it should show good luck
     
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  8. Alex72

    Alex72 Registered

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    Can you guys tell me the difference between the 3(?) different ways of installing skins? The only thing i know is that MAS files (which i find the most easy) has to be put back into the new car folder every time a car is updated (new version - new folder). The other type is the one you install through packaged (i think?) and that will be there even if a car is updated? Does this version of a skin also come with other stuff like AI names etc if the skinner chooses to add it? I think there's a third way but i have no idea which it is. Cheers.
     
  9. muzikant

    muzikant Registered

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    thanks bears for your help. but the point is that I do see my skins in the showroom. but if i do an offline race .. then the skins will not be on the track (ai skins) that i made too ?? they are then white in color.
     
  10. bears

    bears Registered

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    Hi this is a post i did a while ago I tried to explain the three and the pros and cons
    https://forum.studio-397.com/index....f2-car-skins-here.33862/page-157#post-1021118
     
  11. bears

    bears Registered

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    Sorry I missed your point then I would create a standard alt skin via the ui and see if that shows for the AI thats step one if it does then you need to work out whats different from that one to yours if i get a chance later I might download one of yours and have a look...
     
  12. Alex72

    Alex72 Registered

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    Thanks buddy, but my point was that i know nothing about skins and i dont know the differences between the 3(?) ways they are created/installed. Im not making skins or trying to make them. Im just wondering about the differences and why some people make skins as a MAS file (easy to drop into the car folder) and some make skins with many more files and folder(s), and i think there is a third way to make a skin as well. In the beginning i couldnt get any skins to work in rF2 because i was used to the old AC system of just dropping the skin into the cars skin folder. Eventually i got MAS skins to work in rF2 because they were easy to just drop in to the car folder. However if the car is updated then the MAS skin wont work until you put it into the new updated car folder. I think the skins you make you say to unpack them into player/setting folder and then ive heard of another skin type that you install from the package page in the launcher. I just didnt understand the differences between MAS skins, unpack into player/settings skins and install from packages/launcher skins, and i wanted to learn. :)
     
  13. bears

    bears Registered

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    No worries... as I outlined in my post there are three ways that i know of which is very unfortunate for RF2...
    I do my skins i release as the virtual ride way so people who download can do what they want with them. I personally use MAS for my own personal stuff mainly because you can access the veh file class category etc. The package way for me is reserved for car packs as there is an overhead on these to maintain after release assuming 397 make changes to the cars which they have quiet often :)
    Unfortunately it is a little more complex than it needs to be...
     
  14. muzikant

    muzikant Registered

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    I do not understand it, I have now tried just about everything that is within my possibilities. Why does it have to be so difficult in Rfactor2 to get a carskin in game, If you want to watch it Mr. Bears I would really appreciate that!
     
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  15. muzikant

    muzikant Registered

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    PROBLEM IS SOLVED. But thanks Bear!!!!
     
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  16. Hazi

    Hazi Registered

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    And how? What way did you follow? TiA
     
  17. muzikant

    muzikant Registered

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    I doing a wrong create skin travel...:mad:;) But yah.. Rfactor 2 sometimes it hurts a lot
     
  18. muzikant

    muzikant Registered

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  19. muzikant

    muzikant Registered

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  20. Florian Boswell

    Florian Boswell Registered

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    Haven't had much reference images on that one unfortunately. Not fully done yet though.

    [​IMG]
     

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