Amazing talented what your are doing guys !! Thanks to @Alex72 , that mentioned the broken link... So since today the GT3 liveries page is up to date and all the link are fonctional. For the ENDURANCE PACK it will be soon https://simracingworld.info/2019/01/19/gt3-pack-skins/
this Philmcqueen Link gives you an easier way to collect the skins fron Race Departement because you cant filter the skins at the RD skin downloadsection... THX Phil...
Hey guys... can someone help me out and explain how to create a Skin ( painting and make it driveable for me is no problem) so that i can offer it for download!?(i have to pack it with the MAS Explorer right? I would like to bring my Skins at RaceDepartement for download but dont know how and cant find anything? Or Show me a thread or page where it is explained - found nothing! Would be very nice! Thank you
Part 3 from here: https://docs.studio-397.com/users-guide/how-to-paint-a-car-with-the-new-material-system
It works... (Für den Export is es besser, du erstellst einen Virtual Ride-Ordner und zipst diesen zusammen mit der dazugehörigen *.rcd Datei. Dann müssen andere das nur in den Porsche-Ordner packen und fertig ist die Wurst...)
Yes, this is changable. But if you don't have a region file with different material-parts it make no sense, cause everything will change...
A few minutes ago the old GT3 cars were updated to the new PBR shader standard. So you have to rework your skins. Enjoy it. Now I can finalize the Green Hell Beast "Black Falcon AMG)