Post your RF2 car skins here.

vvp27k79m8i821i6g.jpg

3e6iktm0eqkpfs66g.jpg
 
It's difficult to say but the PSD are the only thing to prove you did the job and i did it...It's a lot of work to paint the car and find the stickers with bad pictures .and the release is free .So what I did as an Amateur can be done by anyone and maybe better who knows?
 
True. Ive done quite a few in iRacing, AC and Pcars, so I know what you mean. Its for some reason just a pain for rFactor 2. Ill send you a pm with a bit more detail.
It's difficult to say but the PSD are the only thing to prove you did the job and i did it...It's a lot of work to paint the car and find the stickers with bad pictures .and the release is free .So what I did as an Amateur can be done by anyone and maybe better who knows?
 
I've sent you a PM. Please have a look. I would really apreiciate it :)

It's difficult to say but the PSD are the only thing to prove you did the job and i did it...It's a lot of work to paint the car and find the stickers with bad pictures .and the release is free .So what I did as an Amateur can be done by anyone and maybe better who knows?
 
Sorry to ask this here, but anyone knows why my 1 and 3 keys in numpad stopped working with increasing/decreasing world when working on screenshots? Thanks!

The 7 moves out, 9 moves in. 8 up, 2 down. 4 left, 6 right. 5 centers. This is default. Has been sins rF2 was released. 1 & 3 do nothing. If they did you must have assign them to do so. A re-install (fresh) would have deleted any controller settings back to default. Or the one you had edited is no long the first choice rF2 selects. Again going back to default.
 
Hi all.
I was looking at doing this car.
upload_2018-9-30_13-50-1.png

But as I worked on it I'm really disappointed with the cars mapping and template. Not that this should be a surprised from past cars. Some I can deal with but I'm not that interested in doing F1 or the type enough to work through the rubbish to get something reasonable, (not great) at the end of it.

So! To the point of this post . Studio 397. Get a artist to map the cars. The guy doing them has no ideal about painting them. This is obvious.
Sorry! not really the point but needed to be said even though it'll most likely fall on deaf ears!

The real piont! Haha..
To anyone who want to do this car and it's sister I have a little something you might be interested in..
upload_2018-9-30_14-1-46.png

All the logos you will need to do the project.
First. Psd. Photoshop saved textures. Unfortunately saved in psd they are no longer Vector. Real Vector.
https://1drv.ms/u/s!AtU8Nezhr6BNgbgEf_nd4G8FBrco_A

This one is for those who use Paint Shop Pro and/or Gimp. They are made in Paint shop so I'm not 100% sure they will open as true Vector in Gimp but I do think so. As Vector you will be able to change colors on either layer of the logos. Resize up as large as you like. Not that you'll need to. You'll need to down size quite considerably to be used on this cars disappointing low res template. You can turn them, stretch or what ever you like without the logos loosing clarity unlike a Raster layer that want except to much moving without blurring.
https://1drv.ms/u/s!AtU8Nezhr6BNgbgDkcOH8WFAeXEYsw

Have fun. Hope this helps.
Hope Studio 397 change the way they map the main body templates and stop wasting space and braking parts out that should never be moved.
 
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