Hi all.
I was looking at doing this car.
But as I worked on it I'm really disappointed with the cars mapping and template. Not that this should be a surprised from past cars. Some I can deal with but I'm not that interested in doing F1 or the type enough to work through the rubbish to get something reasonable, (not great) at the end of it.
So! To the point of this post . Studio 397. Get a artist to map the cars. The guy doing them has no ideal about painting them. This is obvious.
Sorry! not really the point but needed to be said even though it'll most likely fall on deaf ears!
The real piont! Haha..
To anyone who want to do this car and it's sister I have a little something you might be interested in..
All the logos you will need to do the project.
First. Psd. Photoshop saved textures. Unfortunately saved in psd they are no longer Vector. Real Vector.
https://1drv.ms/u/s!AtU8Nezhr6BNgbgEf_nd4G8FBrco_A
This one is for those who use Paint Shop Pro and/or Gimp. They are made in Paint shop so I'm not 100% sure they will open as true Vector in Gimp but I do think so. As Vector you will be able to change colors on either layer of the logos. Resize up as large as you like. Not that you'll need to. You'll need to down size quite considerably to be used on this cars disappointing low res template. You can turn them, stretch or what ever you like without the logos loosing clarity unlike a Raster layer that want except to much moving without blurring.
https://1drv.ms/u/s!AtU8Nezhr6BNgbgDkcOH8WFAeXEYsw
Have fun. Hope this helps.
Hope Studio 397 change the way they map the main body templates and stop wasting space and braking parts out that should never be moved.