I'm not going to complain about the GFX. I'm not that superficial. What you guys have done so far is brilliant. Were money no object, I'm sure you'd be throwing Dx11 at us, as it is you've compromised and I prefer that to the alternative of a lovely pretty game that handles like a freshly whipped dog turd. Speaking about physics, I think it's getting to the point where suggesting your opinion on physics holds more gravitas or is more accurate than another user's opinion should warrant an instant forum ban. It's boring, we'll never agree and until dozens of real world racing drivers come out and start laying down their real opinions (not $$ sponsored opinions) then we won't know and more to the point - IT DOESN'T EVEN MATTER THAT MUCH. When one guy in Spain is sitting at an office chair and another guy in California is sitting in a full on motion rig with triple screen how on earth are they getting an comparable experience? CAN they even get a comparable experience? I don't think so. I like the force feed back. It's new and different. I won't claim I can feel this and I can feel that. I can feel the gears in my G25 moving about and I can hear it rattling around. Nothing weird there, I must have had some bat**** settings in rF1 because I didn't notice much difference in rF1. Quick question: will we have the ability to run formation laps in rF2? I couldn't see it in the options, forgive me if it was actually there. It's a small detail but that's what I love about rF1 - the small details.