[REL] Portland International Raceway

Discussion in 'Locations' started by Coutie, May 23, 2017.

  1. Coutie

    Coutie Moderator Staff Member

    Joined:
    Oct 5, 2010
    Messages:
    3,779
    Likes Received:
    2,241
    No.
     
    ede78 and felirrari like this.
  2. Guimengo

    Guimengo Guest

    Just ran a handful of laps with the USF2000 and am quite pleased with the initial WIP quality of it. The textures are WIP but the colors are good, given the location of the circuit, and the details already in place contribute to a good atmosphere. The road texture is looking good already and the detailed portions with variations are also quite satisfying. Lastly, it is quite nice how smooth the road feels so the FFB portrays the car well and you can feel it - unlike some tracks where the resolution is low -, and visually the corners are also smooth without sharply-angled lines - as seen on conversions or Silverstone. I must say, wish you could also continue your work on Toronto!
     
    sg333 likes this.
  3. sg333

    sg333 Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,818
    Likes Received:
    447
    +1
     
  4. djfil007

    djfil007 Registered

    Joined:
    May 28, 2015
    Messages:
    34
    Likes Received:
    14
    Looks great! Subscribed on workshop. Going to try this very soon.
     
  5. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    3,035
    Likes Received:
    1,654
    Heisenberx, adamfarmer and Shamrock like this.
  6. Coutie

    Coutie Moderator Staff Member

    Joined:
    Oct 5, 2010
    Messages:
    3,779
    Likes Received:
    2,241
    I have some updates in the works. But no time frame.
    Things I will do for sure: New curbs and textures, new skybox, new grass texture, make road texture a bit lighter.
    Things I'd like to do: 3D trees(I did try this, but the performance was really bad), re-texture the building near the drag strip, better burn out textures for drag strip start area, maybe a 2018 race layout with more ads, new tirewalls(performance issues here though), more buildings in the paddock area.
     
  7. RoWo

    RoWo Member

    Joined:
    Jul 16, 2014
    Messages:
    570
    Likes Received:
    625
    Some FPS improvement might be good as well. On my machine it runs not as it should, I think.
    But at all the track does looking really good.
     
    Mauro likes this.
  8. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    984
    Likes Received:
    984
    Hi, thanks for adding this track :)
    Would it be possible to require headlights while driving in dark? Thanks!
     

Share This Page