Frederick Alonso
Registered
To all Porsche fanatics like myself, welcome to a crazy GT4 journey.
What started in May 2019 is finally coming to an end, or almost.
Foreword:
You might have noticed I'm also doing a track tutorial with the only purpose to help other modders out. I'm 38 years young and love doing projects for Global Endurance Modding!
I'm not doing it for money, let this be clear. It's more a passion thing, I love making 3D tracks and cars. I joined Global Endurance Modding because I love their broad sense & philosophy. It's all about fresh, unique content like our LMP1 Ginetta G60-LT-P1 we just released.
I want this Cayman GT4 project coming to Rfactor 2 only because it's the only sim engine I really can compare to real life experiences.
The build started in 2019 (November), many times on hold due working on the Ginetta, Nagoya and other secret projects.
The model as it is in real life (note the carbon parts)
My channels to make some noise:
Patreon free RFactor2 tutorials: https://www.patreon.com/alonsofrederick
Follow this project: Discord in realtime.
PayPal: Free coffee paypal.me/alonsofrederick
Instagram: https://www.instagram.com/alonso.frederick/
Youtube: https://www.youtube.com/channel/UCC-_LMQTNwc1r05dAy8mnxg
Twitter: alonsofred_3D
Website: frederickalonso.com
My music releases: Spotify
Credits and a huge thank you to ...
Without them it would have not been possible to get this far! So they also deserve a thank you to all who will enjoy the car soon.
Light debugging on another LMP1 project (PM):
@Alex Sawczuk (S397)
Sound design:
- @Fonsecker , he gave me some amazing info how to allign the sounds (2019 private DM chat).
Forthcoming Physics V1.0:
@lemming77
Lemm314 April Carlsvard
The full Global Endurance Modding team Discord
Skin makers:
@ThomasJohansen
@bears
Frederick Alonso
@badun
@Brent
@haasje33
Tomasz Golab @Duif
@Alessio Feletto
Julien Vrac
Shader help: @Nick9320
Patrons:
Trevor Richens, zxd1997, Valter M. Duarte, Rafael Alvarez, Mark Lewis.
The new ones will be credited in the V1.0 release video.
Paypal donators: Stan13, Rob Kleefman, Iñigo de la Fuente, Viktor Balla, Andres Eugenio, David Kubatzki, Andrew Bahnken, Benedicte Tarnok, Thomas Johansen, Stuart Phillips, @atomed, Stefan Reichenbacher, @Manfredk2 , Ruurd Grasman
All 3D: @Frederick Alonso
Fast forward shots from my discord channel:
The LCD logic:
Lights in the making:
Some debugging and a few details still missing...
After:
-> The clips is for later...
At this moment skins and more team cars are in the making after I reached out on all social channels for help.
The latest submission by badun, just one of 35 skins. Frikadelli 962
My debug showroom with forest reflections is a very handy tool to spot issues in all light conditions.
Note the never seen prisma colors on the windows, worked my ass off to customize an IBL shader and make sure it will look fine in all weather conditions/ lightning.
a WIP inside the car.
Just a top view, still busy on many small details. Note the suspension details in the trunk. Just two days work.
You are welcome on the Discord channel where we can collaborate, share ideas and make things happen with amazing people in the server.
The "when is the release date" question?
16 small tasks remaining... the Beta 0.9 will accelerate in my outbox to my patrons that waited for so damn long (sorry
).
Two weeks after I hope we have V1.0 ready for public.
V1.1 will only be released after doing debugging of V1.0 (worst case scenario) and adding the upgrades below.
Follow this project Discord.
What started in May 2019 is finally coming to an end, or almost.
Foreword:
You might have noticed I'm also doing a track tutorial with the only purpose to help other modders out. I'm 38 years young and love doing projects for Global Endurance Modding!
I'm not doing it for money, let this be clear. It's more a passion thing, I love making 3D tracks and cars. I joined Global Endurance Modding because I love their broad sense & philosophy. It's all about fresh, unique content like our LMP1 Ginetta G60-LT-P1 we just released.
I want this Cayman GT4 project coming to Rfactor 2 only because it's the only sim engine I really can compare to real life experiences.
The build started in 2019 (November), many times on hold due working on the Ginetta, Nagoya and other secret projects.
The model as it is in real life (note the carbon parts)
My channels to make some noise:
Patreon free RFactor2 tutorials: https://www.patreon.com/alonsofrederick
Follow this project: Discord in realtime.
PayPal: Free coffee paypal.me/alonsofrederick
Instagram: https://www.instagram.com/alonso.frederick/
Youtube: https://www.youtube.com/channel/UCC-_LMQTNwc1r05dAy8mnxg
Twitter: alonsofred_3D
Website: frederickalonso.com
My music releases: Spotify
Credits and a huge thank you to ...
Without them it would have not been possible to get this far! So they also deserve a thank you to all who will enjoy the car soon.
Light debugging on another LMP1 project (PM):
@Alex Sawczuk (S397)
Sound design:
- @Fonsecker , he gave me some amazing info how to allign the sounds (2019 private DM chat).
Forthcoming Physics V1.0:
@lemming77
Lemm314 April Carlsvard
The full Global Endurance Modding team Discord
Skin makers:
@ThomasJohansen
@bears
Frederick Alonso
@badun
@Brent
@haasje33
Tomasz Golab @Duif
@Alessio Feletto
Julien Vrac
Shader help: @Nick9320
Patrons:
Trevor Richens, zxd1997, Valter M. Duarte, Rafael Alvarez, Mark Lewis.
The new ones will be credited in the V1.0 release video.
Paypal donators: Stan13, Rob Kleefman, Iñigo de la Fuente, Viktor Balla, Andres Eugenio, David Kubatzki, Andrew Bahnken, Benedicte Tarnok, Thomas Johansen, Stuart Phillips, @atomed, Stefan Reichenbacher, @Manfredk2 , Ruurd Grasman
All 3D: @Frederick Alonso
Fast forward shots from my discord channel:
The LCD logic:
Lights in the making:
Some debugging and a few details still missing...
After:
-> The clips is for later...
At this moment skins and more team cars are in the making after I reached out on all social channels for help.
The latest submission by badun, just one of 35 skins. Frikadelli 962
My debug showroom with forest reflections is a very handy tool to spot issues in all light conditions.
Note the never seen prisma colors on the windows, worked my ass off to customize an IBL shader and make sure it will look fine in all weather conditions/ lightning.
a WIP inside the car.
Just a top view, still busy on many small details. Note the suspension details in the trunk. Just two days work.
You are welcome on the Discord channel where we can collaborate, share ideas and make things happen with amazing people in the server.
The "when is the release date" question?
16 small tasks remaining... the Beta 0.9 will accelerate in my outbox to my patrons that waited for so damn long (sorry
Two weeks after I hope we have V1.0 ready for public.
V1.1 will only be released after doing debugging of V1.0 (worst case scenario) and adding the upgrades below.
Follow this project Discord.
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