2019 off course auto-blip![]()
Thank god, I'm a modern simracer. The dancing feet is too much for me, reason why I was never able to race the Flat 6 mod properly
It's a buy for me then
2019 off course auto-blip![]()
I thought the sound was pretty accurate if you compare it to onboard videos, at least the gear whine / engine noise ratio seemed similar.
Anyway, nice car. After getting used to longer braking distanges very fun to drive. Feels rather forgiving when the back steps out, but maybe that's how the real car is.
the Flat 6 mod properly
It's a buy for me then
flat6 is one of the best mod for rf2 for me
I've had a few really good races at VIR, Oulton, Portugal and Ibarra, and with the AI set below 95% you get a sense that your opponents are struggling with the car as much as you are!
is it me or the car oversteer too easily ?
3.8So what is it really ?
Then you are propably locking the breakes and throwing the car into the corner too fast. This is where the heavy rear end will overshoot you. If you drive it like a 911 should be driven, you will notice that the car has exactly what you are looking for - understeer on corner entry and throttle oversteer on corner exit. I have seen quite a few people spinning, me included while being too early on the throttle.It does and it seems to do it under turn-in which is strange. It should be more prone to throttle on oversteer out if the corner and crab walk like most Porsche’s do.
Thanks, but either you missed one or I'm misunderstanding something in your news release.3.8
fixed
In its latest iteration, the Porsche 911 GT3 Cup is equipped with a 4.0-litre, six-cylinder boxer engine. The vehicle generates 485 hp (357 kW) at 7,500 revs per minute, 35 horsepower more than the previous generation.