Released Porsche 911 GT3 Cup (2018) is now available!

You should not use this as an argument when you talk about how unrealistic a simulator is.

It does not matter who will use a simulator. If it is unrealistic, it will be unrealistic for everyone.
 
I never said it isn't unrealistic ;) I was just replying to the guy using this as an excuse to avoid online racing, proving that he was just att whoring.
Also the main issue of these tires happen even while you drive in a straight line so if this is a game stoping problem for you either unninstal rF2 altogether or stick to mods
 
This car has always been hard too drive for vast majority of people with initial setup. Changing setup makes it much easier to push for everyone not only aliens.
 
This car has always been hard too drive for vast majority of people with initial setup. Changing setup makes it much easier to push for everyone not only aliens.

that's because it allows you to go a lot faster, as you slide more and don't get punished.

there's not a single onboard video on youtube of a cup car sliding unless it's a big driver mistake.

all qualifying laps you see are really clear... race pace is even more tight.

here, the way to go fast is to wagger your tail around at entry, mid and exit of pretty much every corner.
 
I would say "worn out" means that thsoe 70Nm match the locking torque of a worn out clutch pack at the real car. As you can imagine those clutch plates just worn out over time, like the clutch between engine and gearbox. rF2 doesnt simulate clutch wear in general, I think LFS did.
I dont know if you're able to adjust preload at the real car from outside, so without dismantling the diff. But for sure you have to, for replacing clutch pack or changing ramp angle (not sure if allowed by rgulations) for example.

Quick google seach gave me this (bit old) Article about LSD's on Porsche Cup (and Street) cars mainly 997: https://rennlist.com/forums/996-gt2-gt3-forum/494757-faq-limited-slip-differential-lsd.html
 
I would say "worn out" means that thsoe 70Nm match the locking torque of a worn out clutch pack at the real car. As you can imagine those clutch plates just worn out over time, like the clutch between engine and gearbox. rF2 doesnt simulate clutch wear in general, I think LFS did.
I dont know if you're able to adjust preload at the real car from outside, so without dismantling the diff. But for sure you have to, for replacing clutch pack or changing ramp angle (not sure if allowed by rgulations) for example.

Quick google seach gave me this (bit old) Article about LSD's on Porsche Cup (and Street) cars mainly 997: https://rennlist.com/forums/996-gt2-gt3-forum/494757-faq-limited-slip-differential-lsd.html
LFS simulated overheating the clutch, not wear
 
Call me crazy but I've spent last couple of weeks hotlapping in this car and now I find the 992 easy to drive, it feels as it had traction control
 
No, you probably feel what a real car feels when you handle throttle properly, and when the throttle model is "on point".


Welcome in simRacing ;)
 
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