Players get kicked from the server after the race

Discussion in 'Bug Reports' started by Elvis_FIN, Sep 4, 2019.

  1. Elvis_FIN

    Elvis_FIN Registered

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    This has started after v1114. Server now in v1115 and same bug is still there.

    When race is finished and server is moving to practice session it will kick all the players away from the server.
    Server won't crash. It just kicks everyone out.

    On server I can see this error message for all players:
    "player name" rejoining with different vehicle detected
    "" refused connection due to invalid vehicle selection or configuration.


    "player name" is replaced with actual player name and each player has it's own lines of error on the server.

    Any solution for this?
     
  2. lagg

    lagg Registered

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    S397 has updated the build today and it was necessary to update the servers.
    Does it happened after the update?
    Did you updated your server before the race?
     
  3. Elvis_FIN

    Elvis_FIN Registered

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    Oh, update today. Server was not updated. Updating now. Need to test this later if problem still exist.
     
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  4. Elvis_FIN

    Elvis_FIN Registered

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    Just tested and problem still exist even after server update.
     
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  5. Mangoletsi

    Mangoletsi Registered

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    Are you using forced upgrades on your server, example low downforce configuration for oval tracks etc?
     
  6. Elvis_FIN

    Elvis_FIN Registered

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    Now this was with stock cars at Apple Valley oval. Some upgrades are fixed for cars in tracks like this. Haven't got these issues before with similar setup. After some new rF2 version have changed this.
     
  7. Elvis_FIN

    Elvis_FIN Registered

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    This problem still exist. Any solution for this and does anyone else having same issue or just on our server?
     
  8. lagg

    lagg Registered

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    We haven't had this problem in any server
     
  9. David Turnbull

    David Turnbull Registered

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    Have this problem on the PrestoGP servers too, when race ends and session changes back to practice everyone gets connection lost but the server still runs.
     

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