rF2 build 134 introduces a little bit annoying graphic bug, at least for me. I always play rF2 with these settings: - track detail : high - player detail : full - opponent detail : medium - texture detail : full In build 134, with those setting, every time I look at my car from the outside view, its texture is as ugly as opponent's car texture. Today I changed the setting to this: - track detail : high - player detail : full - opponent detail : full - texture detail : full And voila, the texture of my car looks perfect now, and so does the other opponent's car. And of course, the FPS is dropping down a little bit (~5 FPS) since all cars now will always be rendered in full detail. I think this little bug didn't happen in earlier builds of rF2. And of course it doesn't happen in rF1.