i tried to take pics for car icons, but when i take .png from devmod showroom this is the result: seems there is something to fix with transparent-alpha layer for carbody? p.s. for working devmod showroom you have to use this correct strings in FR75_Spinner.gen file: Code: SearchPath=<VEHDIR> SearchPath=<VEHDIR> SearchPath=<VEHDIR>Formule_R75_by_PIXSIM SearchPath=<VEHDIR>Formule_R75_by_PIXSIM\MAPS\ SearchPath=<VEHDIR>Formule_R75_by_PIXSIM\TEAMS\ MASFile=cmaps.mas ReflectPlane=(0.0, -1.0, 0.0, 0.0)
thanks to ChiefWiggum we have solution. in spinner.gen this string: MeshFile=carbody.gmt Deformable=false CollTarget=false ShadowCaster=(false, Solid) LODIn=(0.0) LODOut=(350.0) the correction is: MeshFile=carbody.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True chief said that for the Showroom you don't need Deformable
@pixsim this are car icons and the fixed FR75_Spinner.gen unzip in your "Formule_R75_by_PIXSIM" folder https://www.mediafire.com/file/frlmfeww92v1sjt/Formule_R75_by_PIXSIM.zip/file there is also an error in FR75_50.veh you need to correct Description="FR 75 N 48" to 50
thanks for the final v.1.1 update: https://www.overtake.gg/downloads/formula-renault-75-by-pixsim.72416/
F. Renault 1975 and Auverhat are on workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3345910202 https://steamcommunity.com/sharedfiles/filedetails/?id=3345927079
Thanks for workshop version of Charade. Is it possible to add improved Manfredk2's aiw? It has working rolling starts too
Hello guys @Strava, thanks for the fix , and for sure @Mauro be free to update on steam ( it's a pity than I'm blocked for this part of job )
if you have to upload workshop you could add the improved Manfredk2's aiw https://www.mediafire.com/file/1lhami67zxa8qyo/Pixsim_auverhat_AIW.zip/file
np pixsim, it's a pleasure F.Renault 1975 updated on workshop: v.1.11 -left mirror fix by strava p.s. thanks Legend for aiw
workshop item updated with improved AIW by Mandredk2 (i also added an optional "light" realroad preset. i wish it isn't a problem for you pixsim ) Auverhat v.1.11 -AIW improved by Manfredk2 added a block line smoothed the transition to the pits working rolling/fast rolling starts -Optional "light" RealRoad preset by Mauro
Managed to do a few laps in these and I can say the F3-Fanatics will be running these cars in our next race.