I have tried to override the pit speed at Sao Paulo, but can't figure out what the game wants from the two lines in multiplayer.json. I have overridden with a 1 on the top line and used a variety of numbers on the bottom. Everything forces 4kph.
You have to set the value in the entry "Pit Speed Override":0, And you have to use m/s. So for a limit of 100 km/h, you would have to enter this "Pit Speed Override":27.7778, if i have calculated it right.
Thanks for the reply, Bernd. Hmmm... the top line defaults to zero, so I thought putting a 1 there would actually override. And yes, aware of the meters/second and kph difference...not sure why they wouldn't accept straight kph number. I will try that. Thanks again.
Did you have rF2 (server) and the Launcher closed before making changes and (I hate to ask) did you save the file? Regarding the km/h and m/s, I guesstimate m/s is used in the software and development because seconds are the base unit of time and they don't have to worry about that annoying number 60. Just a guess remember.
Yes, indeed. Both were closed. I knew any changes to the json file would require a restart and I did save the file each time after making changes. Thank you for the reply, ADSTA.
@Bernd I misunderstood you. I thought the first line was a toggle that turned the override on and off and the second was the actual overriding speed limit, but that's not the case. The second line is merely a description of the first. 0 is off and any other number is the meters/second that WOULD override the track's default pit speed limit. Sorry for the confusion. Thanks to you and @ADSTA for your help!!!
You are welcome. I think, i just have the advantage of 15 years experience with manually rfactor file editing.
Same here @Bernd. @bo1210 whatever is after a hashtag is just a comment. Just make sure in the line you edit the double quotation marks, the colon and the comma are all there with no spaces. "Start Engine":true, "Start Engine#":"Whether to automatically start engine",
@Bernd You shouldn't have said that, now all my json questions go to you! Just kidding! @ADSTA Thank you, sir! Duly noted!
(sorry for breaking in here off topic) And THIS example should ALWAYS be false. I don't want no majik fingers starting up my engine if I went and stalled it!!
psst @davehenrie , that setting is for when you jump in the car only. Trust me, I know, I stalled last race. It wasn't my fault, I swear to any deity. In fact in 12 years with rFactor I've never had my car autostart anywhere except the garage. Here's one you definitely want "false" "Smart Pitcrew":false, "Smart Pitcrew#":"Pitcrew does things even if you mistakenly forgot to ask (one example is changing a damaged tire)"