Marc Collins
Registered
Its interesting to hear some of the feedback here considering many of you were praising it pre 0.9 and now its said that it's different even though absolutely no physics changes have been made or anything that would affect physics.
As to the other feedback about authentic physics etc. The objective of the beta builds we release is to serve a couple things. First and foremost it is to serve the purpose of acquiring feedback. So many sim-racers around the world use different hardware and acquiring feedback on issues that arise for various players helps us look into evaluating how to improve it as we go alone. This does not mean v1.0 will be perfect and why anyone thinks v1.0 is considered the stable or authentic or perfected version I do not know. Through the feedback we acquire we discuss internally to evaluate what is wrong and determine what path we have to go down to make fixes in the areas we deem to be rightfully wrong as stated. Where it concerns physics, sometimes we'll have the opinion of a different way and we may stick to that, but that's our choice. What I will say however is that I see a number of people complaining about certain physic aspect yet they run off the default setup without adjusting anything. This type of feedback is the type we don't even look at twice. We understand the default setup needs to be good, but it does require player changes to be perfected for a track to track basis. You can't expect to get in the car at any track and have it run perfectly to your driving style.
We recommend players to play with the setup, see if the changes they make actually tune out the negatives they have with the vehicle behavior. If a change doesn't affect the car as it should, then report it to us, that helps us maintain a healthy list of issues that are valid for what these vehicles are intended for and we can look at working on them.
The second thing the beta builds serve is the ability to provide vehicles earlier for all of you to enjoy so that you are not waiting for a (for lack of a better term) v1.0 release which may still be bugged and be far further in release than we originally did with the beta's. We feel this system is a better way so that we can also acquire the extra feedback as stated above.
Well, I for one didn't say v. 1.0 would be perfect, just hopefully a credible attempt at realistic. It's clear that 0.8/0.9 has serious issues. As I mentioned, it feels pretty good to me other than the tires that feel like hard solid rubber, which makes it difficult/impossible to accurately assess the rest of the physics. I wouldn't make an overall assessment until that basic issue is fixed. If you don't plan to fix it for 1.0, that's your choice, but if not, using a standard release numbering system is a bit redundant.