Hi Petros,
Thanks for this mod, I spent a bit of time today testing it at Mores with my T500 F1 wheel. A quick bit of feedback as requested:
Model quality is superb, if I was being picky I would request more polys on the two humps immediately above the dash when viewed from the drivers cockpit. I think the 2 humps probably cover the suspension, but because they sit right in the eye line, all the reflections off the two humps add to the immersion, I noticed a few times driving Mores that I could see the squared edges of the mesh of the humps in the reflection, ie the reflection was not a smooth curve but was made up of squares. Picky I know...
Driving physics under acceleration feels good, very similar to the F3 car I have driven, I especially like that the low speed rear grip is not ice like in the ISI F3.5, corner exits can be well controlled with throttle.
For the braking I feel that the brakes are too forgiving. I found it very hard to lock the brakes, even with very cold tires on a green track I had to really stomp the brake pedal to maximum to get the wheels to lock. Comparing to the ISI F3.5 I feel that the ISI car is closer to real life.
Regarding the force feedback, I too feel the same issue with others in that I cannot really feel what the front end is doing. Going over some of the curbs at Mores I could feel the ripple strip but general the feedback is not great. I ended up turning the smoothing up from 2 to 4 then up again and also played with the multiplier. Normally I use a multiplier of 0.6 but with this mod I was down to 0.4. The main issue is that the FF seems to be too spikey, the sensation I feel is lots of pulsing in the wheel as if the front tyres are sliding then biting then skipping then sliding then biting then skipping etc over and over in a fast loop when an understeer condition is occurring. What I would expect to feel as the vehicle corners is the load on the wheel to increase until the maximum slip angle is reached at which point the load on the wheel should drop away so that you can feel that the front has passed it's maximum load. What I actually feel is the load rising then pulsing through the wheel. I have not had a look at the data yet and my explanation is a bit rubbish but let me know if you need more detail.
I noticed a few small graphics bugs which could be rF2 or my settings, the rear rain light flickers from light grey to dark grey which is a bit annoying when following another car closely. Testing the car at a third party track (Spa conversion) the tyre sidewalls are shown in a weird red texture and the line where the sidewall meets the main slick is missing so you can see the road through the tyre. I suspect that this is just a problem wit the track rather then the mod but I though I would mention it anyway. The last thing I noticed is that you cannot see any of the rear of the car in the side mirrors no matter how you adjust them.
The other thing I noticed is that when selecting the car from the ISI main screen (you know where you can select the cars and the tracks), none of the car images are shown in the spinner, you just see the ISI RF2 logo. Not a bit deal but it makes it hard to select a car livery because you cannot see the livery unless you go into the upgrades section.
Hope these comments have not come across as negative, this is one of my favourite mods, I just wanted to give some feedback as requested.
Thanks for this mod, I spent a bit of time today testing it at Mores with my T500 F1 wheel. A quick bit of feedback as requested:
Model quality is superb, if I was being picky I would request more polys on the two humps immediately above the dash when viewed from the drivers cockpit. I think the 2 humps probably cover the suspension, but because they sit right in the eye line, all the reflections off the two humps add to the immersion, I noticed a few times driving Mores that I could see the squared edges of the mesh of the humps in the reflection, ie the reflection was not a smooth curve but was made up of squares. Picky I know...
Driving physics under acceleration feels good, very similar to the F3 car I have driven, I especially like that the low speed rear grip is not ice like in the ISI F3.5, corner exits can be well controlled with throttle.
For the braking I feel that the brakes are too forgiving. I found it very hard to lock the brakes, even with very cold tires on a green track I had to really stomp the brake pedal to maximum to get the wheels to lock. Comparing to the ISI F3.5 I feel that the ISI car is closer to real life.
Regarding the force feedback, I too feel the same issue with others in that I cannot really feel what the front end is doing. Going over some of the curbs at Mores I could feel the ripple strip but general the feedback is not great. I ended up turning the smoothing up from 2 to 4 then up again and also played with the multiplier. Normally I use a multiplier of 0.6 but with this mod I was down to 0.4. The main issue is that the FF seems to be too spikey, the sensation I feel is lots of pulsing in the wheel as if the front tyres are sliding then biting then skipping then sliding then biting then skipping etc over and over in a fast loop when an understeer condition is occurring. What I would expect to feel as the vehicle corners is the load on the wheel to increase until the maximum slip angle is reached at which point the load on the wheel should drop away so that you can feel that the front has passed it's maximum load. What I actually feel is the load rising then pulsing through the wheel. I have not had a look at the data yet and my explanation is a bit rubbish but let me know if you need more detail.
I noticed a few small graphics bugs which could be rF2 or my settings, the rear rain light flickers from light grey to dark grey which is a bit annoying when following another car closely. Testing the car at a third party track (Spa conversion) the tyre sidewalls are shown in a weird red texture and the line where the sidewall meets the main slick is missing so you can see the road through the tyre. I suspect that this is just a problem wit the track rather then the mod but I though I would mention it anyway. The last thing I noticed is that you cannot see any of the rear of the car in the side mirrors no matter how you adjust them.
The other thing I noticed is that when selecting the car from the ISI main screen (you know where you can select the cars and the tracks), none of the car images are shown in the spinner, you just see the ISI RF2 logo. Not a bit deal but it makes it hard to select a car livery because you cannot see the livery unless you go into the upgrades section.
Hope these comments have not come across as negative, this is one of my favourite mods, I just wanted to give some feedback as requested.
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