Thanks for th headsup Ari, but I am afraid it really is a problem with DX11and it's CPU utilization in general on my end with the recent build. I tested the USF and Radical now and I get those CPU spikes aswell. It is really wierd as I have been playing the DX11 beta pretty much since the beginning and never had those issues, especialy not in multiplayer, wich is a big slideshow with the 650s right now. This is how the CPU graphs look for the 650s in DX9 and DX11. They aren't 100% matching the same situation, but I guess you get the picture. That's the first lap of an AI race at Silverstone: