[Official] DX11 Beta Updates

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We will release several hotfix patches to quickly help you guys when you give us feedback.

All of the following updates are in the branch: v1108-dx11-open-beta
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4/5/2017 : Build ID : 1798231
- New GFX, PHYSICS, cpu thread scheduling
- "Contact Support" button added in the Launcher (quick way to report issues)
- Performance profiling & performance recording tool (CTRL+F)
 
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5/5/2017 : Build ID : 1802039
- Added "Aggressive Threading" On/Off option (this could improve performance for older AMD/INTEL processors )
Default Value is off.
Keep it to OFF to test performance improvements
 

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8/5/2017 : Build ID : 1807962
Content updates for the following tracks: Toban, Mores, Silverstone, Portugal, Indianapolis, Palm Beach, Mills Metro Park, Malaysia and the following cars: Karts, Corvette C6.R, Camaro GT3, AC 427SC and the Honda Civic.
We also updated the stable DX9 build with this content and you can find the new workshop items here (you need to subscribe to them):
http://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960&p=1&numperpage=30
 
9/6/2017 Build ID : 1879993
- Fixed excessive marble build up on some tracks.
- Fixed UI and HUD colors reversed on some elements.
- Fixed VR issue where clouds were clipping over the horizon.
- Switched rFactor 2 screenshot function to Steam screenshot.
- Fixed Gmotor 2.5 scene viewer showing all stages of real road at the same time.
- Fixed CTRL+C (CPU/GPU usage chart) being only visible with driver name tags. ON.
- Fixed Dev Mode Launcher 'Video Settings' button not properly saving.
- Fixed a sporadic issue where changing graphics settings would cause black areas to appear around the car body.
- Updated Fanatec SDK: Added native support for LEDs and gear shift indicators.
 
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