Odd-looking "speculars" [build198]

Discussion in 'Technical Archives' started by feels3, Apr 5, 2013.

  1. feels3

    feels3 Member Staff Member

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    I found odd looking specular reflections at night, and at day during rainy weather.

    Check this out. For example on realroad surfaces you can easily see specular mask (alpha channel in main diffuse map). Final effect is different on different tracks and depends on specular colour and specular intensity in shader settings but less or more it's visible on all objects in rf2.

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    Last edited by a moderator: Apr 10, 2013
  2. TIG_green

    TIG_green Registered

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    I had also washed out colours at night. It was normal at daytime with HDR on.
     
  3. mclaren777

    mclaren777 Registered

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    Has ISI addressed this issue yet?
     
  4. pay2021

    pay2021 Registered

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    There are washed because the absence of a direct light? (ie: the sun or target spots), i suposse.

    Also the sky is black wich is wrong, the sky at night has a light dark blue gradient dome.
     

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