Ari Antero
Registered
No, i don't think a GTX 780Ti has Drag Reduction System either, but should have Dynamic Super Resolution available with the latest drivers.
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No DSR no nothing
No, i don't think a GTX 780Ti has Drag Reduction System either, but should have Dynamic Super Resolution available with the latest drivers.
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Good thanks, how are things with you? Shame about Syncro, I havn't raced online since its demiseyes thats right hector. how are you?
Forget rF2 hit.
Try GTR /GTL / rF / GSC / FT etc.
Works well, still get a solid 60 fps DRS@4K with 100 cars in GTR.![]()
LOL!!!!!! mod please!!!
A bit off topic, but I wish Nvidia used the same suersampling method as AMD. AMD at 4x supersampling looks just about perfect, but with NVidia and 4x Sparse Grid Supersampling + 4x Multisampling, I still see jaggies and - worse - crawling.
LOL!!!!!! mod please!!!
A bit off topic, but I wish Nvidia used the same suersampling method as AMD. AMD at 4x supersampling looks just about perfect, but with NVidia and 4x Sparse Grid Supersampling + 4x Multisampling, I still see jaggies and - worse - crawling.
Yup, DSR is fantastic for older games. Running the GTP mod in NR2003 the tracks especially look much better. I imagine GPL would benefit greatly too.
Someone should make a benchmark with new drivers and pci-e 3.0 16x, 3.0 x8 and 2.0 x16 and SLI with all combinations
Spinelli you?![]()
loolUbisoft engineer says Microsoft/Sony pressuring them to force 30fps on PC.
GSC should be another keeper it runs high fps with good systems I believe. ?
GSCE may be the apple that sticks out from the bunch. There's been more and more added to the base and while it should still run smoothly you could perhaps see dips < 60FPS. I am saddened that setting the thing to 4.0x does mess up the menu/overlays in some titles. So I'll just have to keep my regular resolution with maxed out smoothing stuff, though it's not AS good for pre-2011 stuff.

As per description. Keep default for old behavior (whatever track creator uses for materials), force one of available negative/positive biases... or set to "0" to force neutral bias, which is what I always set.One general question, have you guys tried playing with the texture sharpening option in player file? When this mip lod bias setting was first discovered, many people said it was a miracle fix to all sort of aliasing, especially with road white lines. Now I rarely see anyone mentioning it anymore.
What can I alter here to maximize rF2?
Overall we have been able to get another 5% maybe 10% performance out of those graphics card.
The overclock doesn't have too much effect as the board power limitations will prevent a lot of stuff from happening.
All in all... do it at your own risk.
fyi, dsr is only available in the global tab.
Whats your card drdrum?
Yeah this is my concern. I have custom rF2 profile setup in NV inspector so as DRS is not available at this level does this mean I have to delete this profile or move these custom settings to global for the DRS option to work?