More screenshots. I am helping the guys that are making a graphic multi-year addon for the Grand Prix Legends“ Nurburgring and they used this film for part of their work.
Another thing needed is a newer shoulder and nearby terrain material/texture. When I converted the original track, those objects had a material where the texture was showing a white color. I copy/paste a material from another track but it has a weird mapping specially on the shoulder.
The track is missing some outsidegrass objects in the sudschliefe part of it. to my memory. the biggest problem is how to get the crowds in as the ac version did not have them as normal things but as through content manager things so they have to be remade.
You are welcome Inside the graphic addon for the Grand Prix Legends that will be released in a package that includes the 11 original tracks you will be able to find references to adds among other things. I will post the link here when this is released.
I wrote the Author Williams TRicker, to see if he could help with spectators.. maybe theres a way of getting those gmt's. They have to be somewhere I hope. Will post any update on this asap.
More updates. I added the invisible collision walls that serve as a scene limit. Also added some lines in scn file that renders dirt pickup when you drive on the grass. I share the full devmode folder: https://drive.google.com/file/d/1S5h0iawJtrxjYepqLN59GisIpDX6unGP/view?usp=sharing
juanarg70, thanks for your update, i will try and merge your work with the updates i have already done.
I finished the cams, it was a fun week, a lot of new things learnt. The videos were very useful, I did the job most similar possible than the original broadcast. In total the file has 53 cams, 7 of which are helicopter cams covering longer distances where no ground cameras exists at that time. For shorter gaps I ended up adding extra ground cameras. You guys gonna notice that there are some small blind spots in some cameras, mostly covered by trees, it's deliberated done this way to give the same feeling of the original broadcast. Just copy the file to "ModDev\Locations\Gesamtstrecke\Gesamtstrecke" https://drive.google.com/file/d/1TkolxteJK0V5sp1bhVv0JG_9JwdLmR6B/view?usp=sharing I recorded a video doing the longest layout (Suds + Nordschleife), so everyone can see a "preview" of how the cameras will be when track is finished. If any more help is needed for the cameras or related with moddev for this track just call me, I'm motivated to it, now I think I can handle this moddev beast.
Eduardo, been using the new cam, great work on this, i especially like the long shots from above. I think you have indeed mastered making cams.
I noticed there being couple issues on the camera video but its really good otherwise. its mostly the camera and sound rubberbanding and thats it. its easily fixable to be honest. otherwise its really good.
I think I know what you're meaning, the fast chopper movement in some places distort the car's engine sound, right? I'm going to take a look during this week to see if I can fix, probably I will need to redo the way points rail of those cameras.
The chopper cam at Bergwerk was redone, The functionality to delete single waypoints doesn't work, I had to recreate all waypoints giving more distance between them and adjust the movement rate of the cam, so the new camera movement will not be exactly like it was in my video, but at least the sound doesn't get distorted anymore. Now I need to do the same thing to the other distortions.