GauchoRS
Registered
In league races, I like recon lap and drive to the starting grid.
For rFactor I created a 2D texture with a number girl, waiting for the drivers .... They dissappeared about 1 min before formation lap/ race start, because they were substituted by an invisible/uncollidable texture.
The timing was not exact and depended on the CPU cycles. So the girl did not disappear intime on every computer.
View attachment 4048
With rF2 we have animated 3D people in pitlane and as stewards ...
Will it be possible to create this or even more grid stuff, tyre stacks etc. on the grid now?
For rFactor I created a 2D texture with a number girl, waiting for the drivers .... They dissappeared about 1 min before formation lap/ race start, because they were substituted by an invisible/uncollidable texture.
The timing was not exact and depended on the CPU cycles. So the girl did not disappear intime on every computer.
View attachment 4048
With rF2 we have animated 3D people in pitlane and as stewards ...
Will it be possible to create this or even more grid stuff, tyre stacks etc. on the grid now?