@DJC, please empty your inbox! It's full of spam.![]()
I haven't checked ingame, so this might be way off:
Could it be the objects physically intersect? What happens when you move the blue lines up by 0.01m? Or use the decal option?
The material offset is for z-fighting issues between alpha materials, for non-alpha material it should not be required.
To all the team who built this masterpiece.
Thanks
Let this be the end of Nords.
No ISI DLC, no new modern versions.
Rather this one we all know, consistently improving.
Make this the "Nords Rocks 2" of rFactor2 !
I just installed version 181 (which apparently automatically uninstalled 180) and I still see the curbs at the downhill after the overpass. Reading the thread, I thought those were removed. Did I miss something?
Also, I used some saved real road files but they don't seem to work. At least I don't see a darkened race line at corners where they should be visible.
We're on version 1.99 now as the thread title suggests.
The title "suggests" but the link goes to 1.81. I guess I missed the link and post 763 of 900! Darn, I was hoping the Tourist layout had the reduced curbs.
The idea is to have finally all layouts. Most work is done. We have to change some gmt's (guardrails, tire barriers, cones), create a new AIW for the layout and we are good to go. The Tourist layout will get the reduced curbs as well.
Version 1.99 is just a test we needed, because of the massive changes to the track.
Here are some numbers.
Nordschleife 24 hour
Objects Referenced = 4179
Total Materials = 789
Total Points = 4782145
Total Faces = 3627381
Rendered Faces = 3628317
Extents are (-4203.807,-4169.131,-628.372) (3949.475,4480.022,865.146)
LimeRockPark
Objects Referenced = 398
Total Materials = 72
Total Points = 1684678
Total Faces = 1893097
Rendered Faces = 1893097
Extents are (-796.686,-829.593,-9.969) (867.375,834.467,123.035)
Sometimes I wonder how it is possible at all to render this track at a decent framerate, but the ISI engine is pretty robust and DJC had done a great job with optimizing the performance.