Damn you! No time between the holidays to test it. I am looking forward to the first reports. Thanks for all you efforts. I am dying to try it out!
THANK YOU!!! Both of you, really, thanks a million. We all know how much you worked on this and how much effort went into releasing this by Christmas, as some of us were whining about Merry Christmas!!! PS: cut it out and setup a donation button already. Yes, others have contributed and maybe some of that needs to go to them but you two have blood, sweat and tears shed to see this to fruition and deserve to be rewarded. I'm ready to pitch in.
Wow! Merry Christmas David and Tosch! Thank you very much I'm sure I can give you some feedback but tonight I'm just gonna enjoy the track. Thanks again! Great work.
Oh damn hot diggety DAMN guys! You rock so much it's out of this world! Thank you thank you thank you! Best Christmas present ever!
The track looks absolutely stunning! Very nice atmosphere... I love the colours. But it was very GPU heavy fps drops to 30 when I pass start/finish and it barely hits 70fps anywhere on the track. I'll try with lower track details Btw I used headphones and I noticed something that I've not heard before... That sounds are improved? You can hear the car approaching and you can hear it leaving... Before it used to be all quiet. Very nice.
Me neither...can't stop driving although I'm sooo tired! Lowering track details to medium, textures to high and anti-aliasing from 16x to 8x did the trick. ~60 fps at the starting grid with 20 AI's. Smooth enough
Other than stunning and wow, it's hard to react. I am 99% sure that you are well aware of any remaining small graphical issues. My only useful feedback is that with a Fanatec, the "cracked pavement" FFB still feels a bit overdone. It is too repetitive/regular and the forces are stronger than what would be expected from the appearance of the track. The best way I could describe it is that it feels like 20 year-old pavement on a secondary road that sees very little traffic, so it has aged uniformly. The pavement never gets that old on the Ring and the pounding of traffic doesn't allow the cracking/aging to occur in such a uniform way. However, it's not jarring or alarming as it was in a previous iteration. Just a little bit more massaging required And this is a relatively minor issue! I am only mentioning it because everything else is so amazingly well done. Your (both of you) attention to detail is admirable, remarkable and unparalleled in the history of digital Rings!!!