Discussion in 'Bug Reports' started by Rastas, Oct 19, 2017.
Its me or the waypoints in the latest build are not showing again?
Its show others stufs....
Ya, same for me.
So,im not crazy hehe,i hope they fix this soon
Isn't there a simple check list for testing builds?
This problem also happened in the past.
Yes,sorry about that,already posted there
Can any moderator delete this thread,since i have posted in the right place,sorry for this.
You didn't understand my point.
Your post is correct in this section IMO.
My post wasn't finally directed to you
What I meant is that they already introduce this bug as you already claimed in May. https://forum.studio-397.com/index.php?threads/dx11-bug-reports.54574/page-4#post-895484
It was corrected by 4th world in June.
Now it is reintroduced again for not having a continuously evolving check list with previously introduced bugs. It is the only way to avoid committing the same error twice or more times.
This is still not fixed.
I use build 1109 id 2222008.
Can you please fix it as soon as possible, without seeing the waypoints, the aiw editor is useless.
Fortunately this is fixed in the DX11 1109 with the ID 2317443. Thank you S397.
i really hope this is fixed, strange no mention of this major fault being fixed in the readme.
It would be desirable that this bug doesn't happen for a third time.
The only effective way I can think of, is to include it in a checklist of things to test prior to releasing a new build.
Separate names with a comma.