New UI wishlist

I think it's the same for all people acting as stewards in a league. We really need lap number, as well as brake and throttle pressure indicators, otherwise we can't judge incidents properly. For me, this is one of the new UI issues that must be fixed as soon as possible

Yeah, "steward work" is almost impossible, you cannot see laps, positions, timecode or driver inputs. Also the overlay is not working in the replay. Any hints when we get a solution?
 
I would like to see a preview of the skin when entering a competition and selecting an car, would help my short memory.
 
Thank you for making this thread Mitch9.

I think it would be nice if the track picture was under the track title, and the car picture under the car title.
I've made a mock up in photoshop.

Before:
20210206180730_1.jpg


After:
rfactorMenu after.jpg


Nice if you could click on the picture of the car or track to take you to the car or track screen. At the moment you can only get to the car or track screens by clicking on the car or track title, not the pictures which is not clear the first time you use the UI.
 
For car and tracks, include, at least, the originator, who made the content/mod. A nice icon in the lists, loading screen, would be nice.

Would be easier to to grab the content you want to use when your content builds up. And most probably an installed date (even release date maybe).

For workshop content provide a link, or scrape content to show information close to the lists.
 
Would be great to have a checkbox that always activates a special series such as "All Tracks & Cars" every time after launching game, so we don't have to waste time manually switch back to "All Tracks & Cars" after having joined some server.

Something like this:
365960_20210307165648_1.png
365960_20210307165702_1.png
365960_20210307165707_1.png


--------------
BTW, for anyone interested, I wrote a DOS batch script that One-Click activates "All Tracks & Cars" before launching game:
https://pastebin.com/USNuirQd

How to use:
Put All Tracks & Cars.bat under game root folder (...\steamapps\common\rFactor 2 ), and run it before starting game.
(The script searches line "Game Description" inside player.JSON and replaces with "Game Description":"All Tracks & Cars", it also creates player.JSON.bak backup file in UserData\player\ folder.)
 
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The location of the "Back" & "Exit" buttons are annoying me lately....

To go from a driving session back to windows, its: click top left twice, click centre to confirm session exit, click bottom right, click bottom centre.
 
I do not know what to call it, wish list or improve what we already have, but I agree with many of the requests that have been made in this post, because some things do not work, when they worked before, and others can be improved, and in some cases I don't think it requires a lot of work.
With the configuration menu of the car I adhere to the proposal of Risto K., and also to the comments of Dennis J. In the configuration of the car would it be possible to enlarge the font size?
The main car configuration screen I think could be more informative, intuitive and orderly like this:
NEW UI_02.jpg
 
Decent Formula E Steering Wheel Screen with lap delta shown and Trq correctly bound to steering wheel. Understood that Rf2 is the official game for Formula E.
 
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I'd rather have some of the things discussed here fixed earlier than, for example, putting the tire compounds on the overlay.
There are details that I don't think are too difficult to fix and that EVERY user uses / needs. You only use the overlay if you do a broadcast, and how many people are going to watch it ???, it is a matter of priorities, what is more important, the player or the spectator?
 
Not sure if this has been asked before but having the possibility to navigate through the UI with my wheel Dpad is on top of my list

something ala ACC or AMS2 would be a great addition in my views here
 
Am I alone thinking this feature would benefit the perception of this new UI then?

Is that because it would feel consolish in the way navgating menus?

But then most other PC sims provide this support so difficult for me to understad maybe someone can share insiders views here?
 
Since this is a 'wishlist' I think every wheel offered by every manufacturer like Fanatec, TM, CS etc all should supply a digital image of the various wheels. That way, for users who have multiple wheels, or users that display the wheel in the cockpit, the digital wheel would emulate the physical one. (I know my super large BMW wheel won't fit in an F1 cockpit, but I'm WISHIN'. ) I'd even go so far as to provide a template where users can match labels for whatever assignments they have made for each physical button. Kodi could make a fortune painting wheels to match an individual's sim wheel for each car he drives....
 
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