It´s official now Here´s some of the common requests I´ve read plus some ideas of my own to see if any of these stick. Bring back: -Lap counter on replays and some car telemetry (pedal, wheel and gear inputs). Isn't this crucial for reviewing incidents? It did came soon: -Dark mode: The old launcher already had a dark color scheme, the rest of the old UI had a pretty neutral color tone and was very easy on the eyes. -Driver name tags -Apparently, switching cars was possible on a server but not anymore. -Time left until next session starts (can you take a toilet break before the race or not?) -Gear ratio graph on setup screen oh hey -Previews in HUD selection. HUDs often have many variations and there´s no way we can remember which one we are selecting now. -Installing multiple packages at a time and sorting them by "installed". -Refreshing the packages window doesn´t show any files that are added to the folder while the game is running; so you have to restart the game for it to show up. -Highlight the selected car groups in the opponent selection -Custom ai parameters for track and class are not available atm. Multiplayer: -When joining a server that uses mods you don´t have, ask first if you want to download the mods you´re missing or at least add a "cancel" button in the content download window. -When trying to join a server but a mod can't be downloaded (e.g. it's paid content) the game gives you two options: go back to MAIN MENU or EXIT THE GAME. Neither option makes sense; just let us get back to the servers list please. -Server info: Which cars/track/mods are being used, what sessions, lenght, time left, etc -Filters: add "s397 content only" and "favorites" filter. Also save filter selections. -Chat needs to be more visible as well and a notification (pale yellow doesn´t count). View attachment 34987 Layout -Full vs simple layout: People complain about having too many screens, too many clicks to get somewhere on the new ui, particularly on the session settings and car setup screens. The old dilema, i guess, but perhaps we could have the option to switch between the current fragmented layout and a more efficient and consistent, “full” layout, without all the animations between screens. -List view should be the default view -"Race" card: Multiplayer is the game´s main course, so why not give that and single player their own cards on the main menu? -Shouldn´t the competition system be merged with the multiplayer tab? it´s a little hidden currently. -Content button for the main top menu . -Add an exit game button on the top right section of every screen (main menu, session settings, package list, everywhere); we shouldn´t have to go back to the main screen in order to quit the game. (Which Cselt has already added in his better ui) -Top menu for the race setup and content screens would make it easier to set up a race and navigate between the package manager and workshop. -Session control options (Finish session/next session/etc) would be a lot easier to find if the windows defender man was replaced with the words "Session Control", or a chequered flag. -Info on the full weekend, not just current session, would be nice as well (i.e. what sessions + remaining time etc) -Moving the per car ffb multiplier to the setup screen instead of the config menu would be handy. -Plugins: Any chance we´ll be able to configure these in the plugin menu and/or session settings, instead of doing it through their json files? Cars & track sorting: -User definable tags that don't break online compatibility. Naming is all over the place and it can be hard at first to know where to find what you´re looking for or even what, where and against what are you driving. -If not, could it be possible to use categories from the packages (open wheeler, permanent, etc)? -Separate lists for the driver/skins of a car and the rest ot the car list; minor pet peeve but I´m glad Davecam mentioned it the other day. -Favorites Sessions Setup -Option to choose the speed of the pace car here. -Time of the day: Showing approximate sunrise/sunset hours, as well as the estimated time of the day at the end of a session here would be really helpful. -Weather: 1 Being able to add/remove weather slots for the session, acc/ams2 style. 2 Random (±) adjustment for all parameters. -Opponent selection: Personally, i´d prefer to stop sorting opponents by the “classes” VEH line and instead use the same selection screen we have for cars, only with checkboxes and CTRL/SHIFT selection. I know there are plans to change this already though, so who knows what it´ll actually be like. -Favorites for the ai too. -Save session, so we can replay a race or whatever without setting up the opponents, weather, etc all over again -Show session time in hours not just minutes. Forum -Support for mouse back/forward buttons. Pressing the middle mouse button (muscle memory for opening a page in another tab) makes the new page show in fullscreen and there´s no visible way of going back (I had to kill rf2 with task manager) Minor stuff -Bug reporting could be easier by adding an option to enable trace files in the setup wizard and the options menu. -Since the forums are integrated to the new ui, it might make sense to add a quick bug report template that lets you upload your logs right within the new ui, without searching for them in the file browser. -Since the official user guide is being made, it would be cool to integrate it to the UI with small explanations of what a setting does that pop-up when hovering over it with the mouse, or a "help" button on each screen that takes you to the relevant section of the guide. -Sliders, not just +/- buttons for all parameters that have more than 5 steps. -A quick "restore to default" button for each parameter as well. -All the scroll bars only work if the mouse is right on top of it. If you move the mouse to the left or right it doesn't scroll anymore. [Glad to know I´m not the only one annoyed by this] -Any news on the car icon creator tool?