New UI: VR flat menu mouse position + menu distance

Discussion in 'Bug Reports' started by Esa Ahonen, Dec 15, 2020.

  1. Esa Ahonen

    Esa Ahonen Registered

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    New UI with VR using the flat mirror menu: mouse position doesn't seem to be accurate. Some UI elements are not clickable even when the pointer is on the element. You have to search for the right spot to activate UI element. In other words: it seems that the "real" mouse position is somewhere else than where the cursor of flat menu is.

    Also: now that we have flat menu with VR it's not a solution to use lower resolution to get smaller menu in the headset. So I'd like to see a setting for menu distance in VR (headset).
     
    juanchioooo likes this.
  2. Alistair Long

    Alistair Long Registered

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    Esa Ahonen and juanchioooo like this.
  3. Luiz Paulo Abreu

    Luiz Paulo Abreu Registered

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    I had the same issue yesterday
    I fixed it by changing the resolution and the widescreen UI parameter in the config file that is inside rf2 player folder.
     
  4. Esa Ahonen

    Esa Ahonen Registered

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    Ok, it's great if there's a fix. Can you tell the exactly what file and what parameter value? And resolution change from what to what?
     
  5. Luiz Paulo Abreu

    Luiz Paulo Abreu Registered

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    The file is Config_DX11.ini (C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData)

    This is what I have set. My screen resolution is 4096 x 2160
    Adjust the parameters in bold according to your screen res.

    WidescreenUI=1
    WidescreenUIWidth=4096
    WidescreenHUD=1

    CustomVidRes=(0, 0)
    VRMirrorWindowVidRes=(4096, 2160)
    VRUIScale=(1.000, 1.000, 1.000)
    MinimumVidRes=(800, 600)
    MaximumVidRes=(99999, 99999)
     
  6. Esa Ahonen

    Esa Ahonen Registered

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    Thank you kind sir! You might have just made my Christmas drives a lot easier :)
     

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