New to rf2

Discussion in 'Track Modding' started by Tobi Coats, Aug 14, 2012.

  1. Tobi Coats

    Tobi Coats Registered

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    Hey everyone,
    ive just restarted modding for rf2 after going back to rf1 for a few months,
    i was wondering if someone could explain what shader i should be using for roads
    im making a dirt track and not sure wheather to use dirt road shader or real road
    except i cant find the real road shader i remember it being called real road shader.

    can someone please explain what should go where?
    [​IMG]
     
  2. DmitryRUS

    DmitryRUS Registered

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    I put all the layers that cover those on the pavement
    [​IMG][​IMG]
     
  3. blakboks

    blakboks Registered

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    The RealRoad shader is something like 'Road Two Diffuse' or something along those lines.

    As far as dirt roads goes--I think a lot of people are holding off until ISI confirms that that technology has been implemented properly. Right now, you can more or less use whatever works for you. That Dirt Road shader looks very similar to RealRoad--which I think is what DmitryRUS is trying to show as well. Refer to the TrackTechnology pdf that's in the Modding Downloads thread for how to get it to hook up in the game and get the groove and reflections and everything.
     

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