new rev crashes

Discussion in 'Technical Archives' started by jackvee, Sep 5, 2013.

  1. jackvee

    jackvee Registered

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    HI all, I just downloaded and installed the new build 298. Ok I have had no problems with any build till now? the intro screen opens and operates perfect. I can log on to servers check for updates etc.. when I click to run rfactor2 about 10 seconds later I get a "Program is not responding" here is the error message I get

    Problem Event Name: BEX
    Application Name: rFactor2.exe
    Application Version: 1.2.9.8
    Application Timestamp: 52278bdd
    Fault Module Name: rFactor2.exe
    Fault Module Version: 1.2.9.8
    Fault Module Timestamp: 52278bdd
    Exception Offset: 0018e6ae
    Exception Code: c0000409
    Exception Data: 00000000
    OS Version: 6.1.7601.2.1.0.256.48
    Locale ID: 1033
    Additional Information 1: 6dfa
    Additional Information 2: 6dfaf623836df1e1728f5dc9499a5e88
    Additional Information 3: 4f16
    Additional Information 4: 4f1639517997cdc7b71489c0a8f540d8

    Any help would be great thanks
    My computer specs

    Home built
    CPU 3930 6 core 32 ghz overclocked @3.8ghz water cooled
    MB Intel DX79SI extream series
    Memory 32 gigs 2133 OC ram
    hard drives 2 Intel 120gb SSD
    Video card sapphire HD 7870 XT with boost
    power supply Coolmax 1500 watt
    Case Thermaltake Tai-Chi
    Audio onboard Realtek 7.1

    operating system Windows7 Pro 64bit build 7601 service pack 1
     
  2. pw-

    pw- Registered

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    It's not just you, man, I'm in the same boat.


    Problem signature:
    Problem Event Name: BEX
    Application Name: rFactor2.exe
    Application Version: 1.2.9.8
    Application Timestamp: 52278bdd
    Fault Module Name: rFactor2.exe
    Fault Module Version: 1.2.9.8
    Fault Module Timestamp: 52278bdd
    Exception Offset: 0018e6ae
    Exception Code: c0000409
    Exception Data: 00000000
    OS Version: 6.1.7601.2.1.0.256.1
    Locale ID: 1033
    Additional Information 1: baa4
    Additional Information 2: baa4d6ec8350e9fecd76482c75c51da0
    Additional Information 3: 8456
    Additional Information 4: 84563959d1cc721396c3355e402d74d0

    My specs:
    1055T overclocked to 3.6Ghz
    Mobo: M4A89TD
    Mem: 8GB something or other @ 1600
    Video: HD6870
     
  3. 88mphTim

    88mphTim racesimcentral.net

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    Any mod which has a description field over 3000 chars may cause rF2 to fail to launch. The fix right now is to remove them (uninstall and remove from packages). This will be fixed in a future build, in the meantime we ask modders to limit that box to 3000 until we're doing it for you.
     
  4. McNolo

    McNolo Registered

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    For me, the game doesn't start, crash inmediately with this new build, on Single Player and Online, not with Developer.

    I've uninstalled completely all mods, tracks, cars...all, but the game crash anyway.
     
  5. INTEL48

    INTEL48 Registered

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    Have heard from a few mates, game crashes after update......I WILL NOT BE UPDATING TILL ITS FIXED.....build 240 and now 298 .....was it tested first or are us the paying customers are the guinea pigs
     
  6. 88mphTim

    88mphTim racesimcentral.net

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    "remove from packages" probably wasn't done?
     
  7. 88mphTim

    88mphTim racesimcentral.net

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    It wasn't tested with every single third party mod, legal, illegal, 'grey area', no, of course it wasn't. That's the only thing causing crashes (VERY few third-party mods - I know of 4 so far). Our mods don't, and every single mod without a 4000+ word essay in the description doesn't.

    You can choose not to upgrade if you want to. And no, you're not a guinea pig, you have both a choice in this, and a reason for what is happening. Feel free to google animal testing, or even just to google software testing so you know. Our software works. Our software works with our mods. Our software works with 99% of other mods. Our software works with everything we tested with. We tested with things we could have been expected to do so. We missed something, yes. But this isn't what you're making it out to be - again.

    This won't be fixed until our next build, as it's a relatively minor known issue that is easily fixed by the modders during packaging and/or the user at this point. That's not to say it wasn't an error on our part to not limit the input there, mind you.
     
  8. Kaitsu_69

    Kaitsu_69 Registered

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    Searspoint track cause crash for me...
     
  9. Gabkicks

    Gabkicks Registered

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    thanks :) uninstalling sears pt worked for me. Unfortunately that is the exact track I was planning on driving on :(
     
  10. rer8

    rer8 Registered

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    Yikes, I am back to square one... earlier this week I went through the cars and the tracks one at a time to stop the CTD's. Got the cars and about 15 tracks done... bed time.
     
  11. elwood

    elwood Registered

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    Same BEX crash with build 298.
    I've moved all installed tracks to another folder (except Spa1966) and one by one back in place, launching the game every track.
    It's something inside SearspointRW location that cause the crash, no doubt. :)
    Cheers.
     
  12. Guy Moulton

    Guy Moulton Registered

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    It might help some people if you could list these 4 mods. We all know about Searspoint, what are the other 3?
     
  13. Black Dice

    Black Dice Registered

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    Anyone? I know the Lexus was another
     
  14. 88mphTim

    88mphTim racesimcentral.net

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    A stock car mod and lola fun. Anything with a huge description over 4000 chars right now. There's running lists going on in the build release thread.
     
  15. Voltaic

    Voltaic Registered

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    Where do you see the description? Are you referring to the "Status" field?
     
  16. McNolo

    McNolo Registered

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    No, I didn't do it, that was the problem.

    I have deleted Searspoint and everything works fine now.

    Thank you.
     
  17. 88mphTim

    88mphTim racesimcentral.net

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    You can see it in mod manager pre-launch. Click once on a mod to highlight it, and the bottom left will be a 'desc' field. If that exceeds 4000 chars right now, it crashes rF2 when launched, whether installed or just in packages.
     
  18. rhamm

    rhamm Registered

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    I had to uninstall SearspointRW_v135 and delete SearspointRW_v135.rfcmp from the packages directory to get the game to load.
     
  19. tito

    tito Registered

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    for me

    Updated from update item on launcher is Ok (3 minutes)

    All is OK and work fine... very much non-ISI mods installed without problems

    greats improvements in fps and others

    Thanks ISI

    cheers
     

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