''New internal combustion engine code''

Discussion in 'General Discussion' started by PLAYLIFE, Jun 17, 2012.

  1. PLAYLIFE

    PLAYLIFE Member

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    Can ISI provide a bit more detail as to what is meant by this? No worries if you can't/don't wish to at this stage, just wondering what changes I might notice or should look out for.

    Cheers.
     
  2. buddhatree

    buddhatree Registered

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    The code is so realistic, our games will actually contribute to global warming :eek:
     
  3. Paulinho

    Paulinho Registered

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    I like this :)
     
  4. Guy Moulton

    Guy Moulton Registered

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    There's no fuel fill on PC case????
     
  5. Michael Borda

    Michael Borda Car Team

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    The engine model requires new mods to take advantage of it, as such it's currently something that's untapped. Future content and updates will incorporate new technology and decent example files will be provided in time. Also as of build 90, it's not completely ready for deployment.
     
  6. ADUBZ

    ADUBZ Registered

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    Hey Mike with this new internal combustion system will that mean that the Turbo system will be incorporated into it for use with your turbo-era F1's that you guys are doing? This is what I've personally been waiting for, gonna be fun making crappy 4cyl engines run 22psi of boost for ****s and giggles LOL.
     
  7. RafBR

    RafBR Registered

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    WoW!!:D
     
  8. osella

    osella Registered

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    Maybe there will be hardware simulation of smoke :p
     
  9. Mitt Wilson

    Mitt Wilson Registered

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    Man I can see it now- Entering a Tuning room with a Nissan GTR Motor on a Engine Stand ready to be Tuned and tweaked to perfection! Can you imagine being able to adjust Almost every aspect of your engine from your Turbo to Cylinder bore size! Well Im thinking way to far ahead, As for Now this new code is going to be set to the side until it is full developed and installed! love it!
     
  10. SLuisHamilton

    SLuisHamilton Banned

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    :D
    Al Gore is watching ISI.
     
  11. Crankee Stroka

    Crankee Stroka Registered

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    Come on some coding wizard! we need a alternative showroom/room to serve the purpose of a dynomometer :D
    Choose the plug-in, (or however it would work) and whoompa! your car appears on the dyno ready for a proving run.
    Quick warm up and then full noise runs that generate accurate engine figures so you can see how your engine code & gearbox builds work/s.
    In a perfect world animated pit girls in bikinis could pop in to help out too :p
    And uum.. a flowbench would be nice as well :)
     
  12. PLAYLIFE

    PLAYLIFE Member

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    Thanks for the response Michael, I appreciate the extra information and now understand what is meant by the engine references in the changelog. Look forward to seeing it in action in the future :cool:
     
  13. Atle Dreier

    Atle Dreier Registered

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    You guys have heard of 'Automation' right? How awesome would it be to export engines from there into rF2?!? :D
     
  14. osella

    osella Registered

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    I almost forgot about that project, time to watch a vid again.
     
  15. Mitt Wilson

    Mitt Wilson Registered

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    there demo is out!
     
  16. GaetanL

    GaetanL Registered

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    Sounds like a great progress for the simulation, but I still do not understand what it actually is. :confused:
    It is possible to have a little more information about this?
     
  17. DrR1pper

    DrR1pper Registered

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    Please share. :)
     
  18. osella

    osella Registered

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  19. DrR1pper

    DrR1pper Registered

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    Awesome, thanks for the quick reply too. ;)
     
  20. John

    John Registered

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    ****s & giggles ?? Hell I see them every time I go to Mallala to watch the SA Sporting Car Club's "Improved Production" class race. Datto's, Rollas & Gemini's going down the straight like a cat with it's tail on fire. ****s & giggles be damned - that there is real racing. :cool:

     

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