Released NEW! GT3 Pack - Now Available!

You might need to copy the layers from the new template across into a new layer folder in your existing templates, and follow the instructions S397 provided or watch my video on it.
Although I know how the new materials are going, I would like to see their videos, which of all people always learn something, and maybe it's the language or the translator, but I do not know where to find a link to their videos, please is so kind to leave me link to see your tutorial, thanks:):):);)
 
Although I know how the new material is going, I would like to see your videos, that everyone always learns something, and maybe it's the language or the translator, but I do not know where to find a link to your videos, please be so kind to leave me link to see your tutorial, thanks:):):);)

In my signature. I used GIMP so if you're using Photoshop it might be slightly different.
 
I quick guide if the cars don't update automatically:
Open Steam and on the top right corner click on your user avatar and press 'View My Profile'.
Then on the right side of your profile under Badges and Games, there's your Inventory, click on that one.
Select the rFactor 2-tab, then select each car one at a time, press 'View Workshop Item'.
At last press Unsubscribe and then Subscribe again, then rinse and repeat! :)
 
I quick guide if the cars don't update automatically:
Open Steam and on the top right corner click on your user avatar and press 'View My Profile'.
Then on the right side of your profile under Badges and Games, there's your Inventory, click on that one.
Select the rFactor 2-tab, then select each car one at a time, press 'View Workshop Item'.
At last press Unsubscribe and then Subscribe again, then rinse and repeat! :)
Big thx, work now ;)
 
Hello guys. Stupid questions but I am willing to try to do my first skin and wonder where the templates for the GT3 Challengers pack is (or for any car for that matter).
Thanks in advance
 
Latest GT3 Pack Updates
21-03-2019
Changelog:

Bentley Continental GT3
v2.47
- Optimized LODs
- BOP refuel time adjustment
- Fixed side mirrors in showroom
- Fixed side mirrors on track

Callaway Corvette C7 GT3-R
v2.43
- Optimized LODs
- BOP refuel time adjustment
- Fixed side mirrors in showroom
- Main body position fix
- Fixed see through fenders

Mercedes AMG GT3
v2.43
- Optimized LODs
- BOP refuel time adjustment
- Small triangle fix on roll cage
- Allow slightly more seat movement
- Fixed gap between body and chassis

McLaren 650S GT3
v2.37
- Optimized LODs
- BOP refuel time adjustment
- Fixed front dive planes in showroom

Radical RXC GT3
v2.47
- BOP refuel time adjustment
 
Last edited:
Christopher, may I make one teeny tiny suggestion? :) Adding these change notes to a long thread may be confusing to those who don't frequent the forum constantly. Starting your notes with a date/time stamp would help cement if this is a brand new update or something that happened weeks ago. I know the date is automatically added at the bottom, but placing the date at the top of the change log gives the reader a vital head start in understanding the update process.
 
Christopher, may I make one teeny tiny suggestion? :) Adding these change notes to a long thread may be confusing to those who don't frequent the forum constantly. Starting your notes with a date/time stamp would help cement if this is a brand new update or something that happened weeks ago. I know the date is automatically added at the bottom, but placing the date at the top of the change log gives the reader a vital head start in understanding the update process.
Done! ;)
 
How do you apply it to my existing dds files. I have only the dds files.
Unless you already solved it, just put a json with everything set to CarPaint except for Alpha in the mas file, and update the veh reference. This worked perfect for 99.99% of my "old" GTE/GT3 skins (I have only the dds files), 0.01% have a very tiny structural bleed.
 
Definitely like the optimized LODs. Has finally made the GT3 Pack truly enjoyable for me at Sebring, even during the start (GTX1080, triple screens).

Now about fps during rain...
 
Latest GT3 Pack Updates
21-03-2019
Changelog:

Bentley Continental GT3
v2.47
- Optimized LODs
- BOP refuel time adjustment
- Fixed side mirrors in showroom
- Fixed side mirrors on track

Callaway Corvette C7 GT3-R
v2.43
- Optimized LODs
- BOP refuel time adjustment
- Fixed side mirrors in showroom
- Main body position fix
- Fixed see through fenders

Mercedes AMG GT3
v2.43
- Optimized LODs
- BOP refuel time adjustment
- Small triangle fix on roll cage
- Allow slightly more seat movement
- Fixed gap between body and chassis

McLaren 650S GT3
v2.37
- Optimized LODs
- BOP refuel time adjustment
- Fixed front dive planes in showroom

Radical RXC GT3
v2.47
- BOP refuel time adjustment
This update seems to have fixed the stuttering problems i had with the original GT3 Pack cars. Thanks!!
 
there is no wireframe in the template of the porsche rear wing GTE

emplate aleron.jpg
 
they have done something else with the Bentley. The ai driven bentleys are now fast, the fastest i would say, of all the ai cars. They were with a talent file of 1oo speed dead last before this update. Big thumbs up!!!
 
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