[REL] NEW! GT3 Challengers Pack NOW Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Dec 22, 2018.

  1. christos_Swc

    christos_Swc Registered

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    OK, in tonight's race, Prelude, still in progress, we have run into something not normal from my experience with rf2.
    After getting taken out at T1 I repaired the car but it was still almost undriveable , extremely oversteery, struggling to lap into the 2:03s instead of doing low 2:01s at worst.
    Subsequent pit stops did not make a difference and we were not getting any more repairs.
    Now I have seen rf2 fully repair 3 wheelers so I do not believe this to be normal.
     
  2. davehenrie

    davehenrie Registered

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    rF1 had a hard-coded limit to repairs. You would never get the car fully back to 100%. I wonder of much of that is still buried in rF2.
     
  3. christos_Swc

    christos_Swc Registered

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    Well, after I handed over the car my teammate got damage again.
    So when he handed over the car to me his damage got repaired and guess what, it got repaired 100%.
    At which point I was able to finally push the car and drive like 2.5-3.5 secs faster than before.
    At some point I spun and broke the car and after pitting it was just bent.
    I had no more repairs showing so I scrubbed the wall with it to get repairs and pitted again.
    Still bad after that so I repeated the exercise 3 times and it never fixed the damage fully this time out.
    So a total mess, sometimes it fixes it, sometimes it doesn't, whatever.
     
  4. christos_Swc

    christos_Swc Registered

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    Also how can it fully fix a car that lands into a wall and loses a wheel fully like cmon
     
  5. davehenrie

    davehenrie Registered

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    That is another matter than just getting the car repaired. Somebody posted a similar problem a week or two back. Generally the damage was either completely fixed after a driver change or not at all. It has been reported to S397 but I have no idea if they have investigated this problem yet.
     
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  6. christos_Swc

    christos_Swc Registered

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    Well, it completely ruined our race.
    3 hours of torture.
    Must be real fun at Bathurst
     
  7. AMillward

    AMillward Registered

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    There was an issue where you'd get wrecked, fix the damage but the car would be slow, but upon driver change it got all its speed back. Drivers have been having to work round that in VEC for some time.
     
  8. philman

    philman Registered

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    I don't know if this has already been mentioned here, but I noticed something strange when I wanted to change the Porsche's original settings. I noticed that the toe in of the front wheels was positive! Is this normal? I put back a negative value and the behaviour improved significantly, especially during braking, and this considerably reduced under-steering.
     
  9. christos_Swc

    christos_Swc Registered

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    I hope it gets attention sooner than the "invisible pit arrow" bug.
    Doesn't seem like something so hard to fix, to have the car fully repaired during a pit stop, yet so game breaking when it does not...
     
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  10. krusti

    krusti Registered

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    It's still here sadly, and it's a nightmare in tracks like Le Mans, just a little tap and you will be 5 seconds slower each lap, unless you swap with your teammate, who has just finished his 2 hours stint.
     
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  11. Jimmy

    Jimmy Registered

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  12. LokiD

    LokiD Registered

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    i do think its about time they stop with content and even halt the UI and get the core outstanding gamebreaking issues fixed. Otherwise people are just gonna go elsewhere.
     
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  13. hitm4k3r

    hitm4k3r Registered

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    Luckily you aren't running the business. You are well aware that they hired new people to work on content, wich includes old aswell as new content to bring everything up to spec and make it consistent, something that most people complain about? And stopping to work on the UI, that has allready taken much longer than anticipated? What do you think, wich kind of signal this sends to your customers? The UI that is supposed to fix some of the longstanding issues like the MP lobby that gives zero cues about AI being on servers. Besides those things, I haven't found more gamebreaking issues than "elsewhere".
     
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  14. LokiD

    LokiD Registered

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    you may be right - but if was running "a business" I would of polished the core first, before adding more issues on top..
     
    Last edited: Feb 24, 2019
  15. christos_Swc

    christos_Swc Registered

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    LokiD is right imo.
    We are not even talking polishing the sim here, just game breaking stuff.
    If people that do endurance for example can't see their pit arrow at night that is game breaking, can't wait for a year to fix it.
    Bugs, the more important ones at least, should be getting fixed ASAP.
    Otherwise yes, people will be going away.
    I am a patient man and not one to constantly see the ugly side of things but, the more I get deeper into rf2 and the more serious my racing becomes (as in being a part of a team and responsible for others beyond myself), these things tend to hurt a lot more than the odd league race.
     
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  16. Will Mazeo

    Will Mazeo Registered

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    That's true. Official 12h race coming... damage repair bug still there. You cant use official formation lap with safety car due to random disconnect bug (and if you dc in this moment rejoin does not work, wth)
    Hope the pit arrow is not dark in Sebring at least.
     
  17. christos_Swc

    christos_Swc Registered

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    They kind of finally introduced a "fix" for that but it wasn't fully fixed.
    It must be a graphical thing, you can test to see if you personally can see the arrow glow brightly at night and if you cannot try increasing various options in the graphics.
    But yeah, still not fully fixed, it is still there for some people.
     
  18. hitm4k3r

    hitm4k3r Registered

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    Are those things really that gamebreaking for you though? Do you not even start the game because those things aren't working? Do you ragequit on a regular base because the pit arrow is hard to see?

    One thing that I can tell you for sure is, that the first impression for the rF2 user and the interaction via the interface has been one of the major complaints since it's first introduction and the problem with the AI not shown in the MP lobby is much more of a gamebreaker than a pit arrow that is hard to see but not invisible. Because it actually makes people quit the game before they even play it. The delay of the UI, wich has become a running gag by now, would hurt the image and functionality of the product and the developer behind it in the grand scheme of things alot more than some other "minor" bugs, that can get fixed along the way. What's so bad about a workaround for a bugged feature, when players don't even care about the feature in other more popular products in first place? I know, it is frustrating at times, but the importance of bugs/features and how they are prioritized will mostly vary from player to player and even more between the development team and the player base, because there usualy are alot of emotions and missing knowledge involved.

    If you really think about it of what is more important: the interface that the player interacts with pretty much 100% of the time before he even joins a race - the window to the world - or a bug during a race that is seemingly important for you but that you only notice once you are past the interface and dig deep enough? Most people who are put off by the UI, don't even reach the point of stopping during a race at night. Let alone the people, who never join the MP lobby because they feel arsed once they join a server full of AI. Even if I can life with the current interface and even if I love it's rich funtionality, I am not blind to see that there is gained alot with a new UI. And what is actually a bit sad is the fact, that alot of the nice functionality of this sim is hidden for a new user and reading some questions from different people this happens alot. What seems familiar to the long time user can be hard to find for the newcomer. :)
     
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  19. Supa

    Supa Registered

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    My eyes Glaze over when there;s more that one small paragraph!!
     
  20. D.Painter

    D.Painter Registered

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    Personally I'm glad the new UI isn't released yet till it's 100% working correctly.
    We're having enough issue with new features that are fraught with issues, new and old.
     
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