Yeah things aren't really that different than what it currently has been. D.Painter your tutorial is spot on. I haven't gotten too far with a car that is currently implementing the system. But I do have a question for a future project on seeing how the window textures will be done with the new system. I have the Performance Tech Oreca all set up for when the oreca gets the material system, but I'm wondering how a car with multiple textures will be done.