Released NEW! GT3 Challengers Pack NOW Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Dec 22, 2018.

  1. Marisa

    Marisa Registered

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    Aston Martin Vantage GT3 v1.15
    - Chassis texture update/fixes.
    - Fixed texture issue on fuel intake cap.
    - Fixed missing brake calipers.
    - Fixed window sorting issue when using external cams with post process depth of field.
     
  2. MarcG

    MarcG Registered

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    Yesterday at 15:51
    McLaren 720S GT3
    v1.21
    - Added McLaren Shadow liveries.
    - Minor improvements to the livery material settings.

    Porsche 911 GT3R
    v1.17
    - Revisions to in-car dash/HUD.

    16 January 2019
    Aston Martin Vantage GT3
    v1.15
    - Chassis texture update/fixes.
    - Fixed texture issue on fuel intake cap.
    - Fixed missing brake calipers.
    - Fixed window sorting issue when using external cams with post process depth of field.
     
    Corti, Levelup1 and Hoshi like this.
  3. davehenrie

    davehenrie Registered

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    Aston looks like this:
     

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  4. TJones

    TJones Registered

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    Feeling a lot more confident now, hammering down a long straight.
     
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  5. philman

    philman Registered

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    Guys, is it only me but the new cars don't seem to have backfire. Unless that's perhaps the problem of the new shaders.
     
  6. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Thanks for posting it here! I was out part of the day :)
    (top post updated)
     
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  7. Hoshi

    Hoshi Registered

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    The Aston drives like a charm but the cockpit view is a real game-breaker for me. Bland, lifeless and once more just a gap where there should be a windscreen (not even a tiny scratch, dirt or reflection).
     
    Last edited: Jan 17, 2019
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  8. BigDuke6

    BigDuke6 Registered

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    Really enjoying the new pack, I only have one quiery and thats with the BMW.
    The BMW bounces/pogo's way too much, we had our first league race at Adelaide and the BMW was diabolical to drive over the kerbs, through the Senna Chicane where you need to kerb hop, it would just bounce up and down and put you into the wall, numerous members of our league tried to remedy the problem spending hours testing setups for it but no real remedy was found, it lead to no one racing the BMW which is a shame.
    This track probably accentuates the problem a bit more, other tracks it might not be as noticeable, all the other GT3 cars in the new Mod worked well with a suitable setup.
    IMHO and some very experienced Sim Racers in our league think there is something fundementaly wrong with the physics of the BMW.
    Ive seen a few mention this problem in this thread, it should be able to be adjusted out with springs and shock adjustments but it only improves it slightly. I've watched a real GT3 BMW attack that chicane and it didn't behave like the example we have in this Mod.
    I hope it can be looked at 397 guys.
     
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  9. Kan

    Kan Registered

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    Want cry ...:( GRAB_004.JPG GRAB_004.JPG
    what happen
     

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  10. davehenrie

    davehenrie Registered

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    I DON'T KNOW!!! Give us a freakin' clue! What happened where? the fenders? the vents? the roofline? the glass? the intakes? The shade of green? The shade of grey? the reflections of the shade of grey vs the shade of green?
     
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  11. Lazza

    Lazza Registered

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    I think the appropriate response here is "What... can't you see it?"

    Followed by "So you think that's ok then?"
     
  12. mesfigas

    mesfigas Registered

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    oh my Gooood !!!!
    you cant be serious ????
     
  13. ayrtonforever

    ayrtonforever Registered

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    i can say that at Zandvoort the BMW driven by the ai often spins at corner three because under pressure it go up the inner kerb and looses control
     
  14. Leynad

    Leynad Registered

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    The M6 bounces a lot more i noticed on Bridgehampton and haven't try to fix this in the setup.

    Probably this was asked already, but can't find it: What tyre compound is the AI running in practice mode?
     
  15. ceecee

    ceecee Registered

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    All GT3 AI cars run the Hard tyres in every dry session.
    We have not been given any choices in the Tuning Menu in order to adjust tyres besides lights.
     
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  16. davehenrie

    davehenrie Registered

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    I can and I won't play hide and seek. is it a seem on the lower left edge? or is that just glare shining on the lower left edge? I'm too cranky to just ASSUME I see what he sees. POINT THE DAMN THING OUT for us old infirm idiots.
     
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  17. jpalesi

    jpalesi Registered

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    See attached. Please forgive me if I forgot some of the issues this 3D model has.
     

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  18. GrimDad

    GrimDad Registered

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    It's the brake caliper on the rear & not on the front. It's also clear with no blurring.
    The front could be blurred out.
     
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  19. Will Mazeo

    Will Mazeo Registered

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    Someone posted on Discord the car also have issues on low/med oponent detail. Not sure if they fixed it already
     
  20. marvelharvey

    marvelharvey Registered

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    (SOLVED)

    Is this a bug or does everyone have two Audis? If it's a bug, how should I go about fixing it? I've tried unsubbing and resubbing already, but to no avail.

    In the vehicle list, I have two Audis, the standard and one labelled V8 1.07.

    01.PNG

    Same in the session settings, I have the standard and one labelled V8 1.07.
    02.PNG

    On circuit, I have the standard Audi and a texture-less pure white one.
    03.PNG
     
    Last edited: Jan 18, 2019

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