New GT3 bundle

Discussion in 'General Discussion' started by Inactive user 0001, Aug 2, 2017.

  1. Travis

    Travis Registered

    Joined:
    Dec 7, 2012
    Messages:
    155
    Likes Received:
    170
    Any changelog to the recent McLaren update to version 1.03 (unless I missed it elsewhere?).

    One update failed to install and then restarted without issue.
     
  2. Goanna

    Goanna Registered

    Joined:
    Jan 19, 2012
    Messages:
    698
    Likes Received:
    462
    Marcel said on the discord channel that suspension damage can now be repaired in the pits and new liveries added.
     
    Travis likes this.
  3. 2ndLastJedi

    2ndLastJedi Registered

    Joined:
    Nov 3, 2016
    Messages:
    1,605
    Likes Received:
    997
    This would be awesome .
     
  4. Mister Bronze

    Mister Bronze Registered

    Joined:
    Jun 27, 2017
    Messages:
    109
    Likes Received:
    93
    WGC released a DX11 updated Spa the other day. Available on Steam workshop. Nice.
     
  5. Emery

    Emery Registered

    Joined:
    Oct 24, 2010
    Messages:
    2,590
    Likes Received:
    1,223
    Travis likes this.
  6. patchedupdemon

    patchedupdemon Registered

    Joined:
    Jan 3, 2017
    Messages:
    1,602
    Likes Received:
    1,143
    Really impatient to know which cars are being added,while I have no problems spending the £13,I don't want to buy cars I won't drive,so I'm holding back for now on purchasing the pack.
    Hoping for some more open wheelers too,cash waiting and burning a hole,cough cough
     
    Last edited: Aug 12, 2017
  7. AlanK

    AlanK Registered

    Joined:
    Dec 24, 2016
    Messages:
    19
    Likes Received:
    13
    Throw us a curve ball in the GT3 pack. Something quite different from all the usual GT3 candidates would be refreshing. How about a Ginetta?!
     
    guga_cyr and Brack Jabham like this.
  8. Will Mazeo

    Will Mazeo Registered

    Joined:
    Sep 12, 2015
    Messages:
    2,064
    Likes Received:
    1,409
    Problem is that the only "unnusual" that would sell are probably the GT300 spec cars and even with those I'd have my doubts if I was the one paying for the licenses lol
     
  9. patchedupdemon

    patchedupdemon Registered

    Joined:
    Jan 3, 2017
    Messages:
    1,602
    Likes Received:
    1,143
    Yes
    ginetta would be fun to race with
     
  10. krusti

    krusti Registered

    Joined:
    Apr 20, 2016
    Messages:
    625
    Likes Received:
    551
    What about the sexy Acura NSX GT3?

    [​IMG]
     
    Last edited: Aug 12, 2017
    bluet, Edu, Miro and 11 others like this.
  11. JetPistol

    JetPistol Registered

    Joined:
    Jan 5, 2017
    Messages:
    19
    Likes Received:
    6
    Is there any way to increase the steps for adjusting the camera in the official 650S GT3 (mainly more than 240 in z-direction)? The range feels somewhat limited to me. I really hope to see adjustments in future updates. Car feels nice, though.
     
  12. peterchen

    peterchen Registered

    Joined:
    Oct 25, 2011
    Messages:
    2,099
    Likes Received:
    285
    No.
     
    JetPistol likes this.
  13. Alex72

    Alex72 Registered

    Joined:
    Dec 27, 2016
    Messages:
    1,238
    Likes Received:
    933
    Wat? I see no Spa on workshop... Maybe names something else?
     
  14. Mister Bronze

    Mister Bronze Registered

    Joined:
    Jun 27, 2017
    Messages:
    109
    Likes Received:
    93
    I believe there was an issue with the original creators of that Spa track. So it may have been taken down. I'm not at my Gaming PC to check. Disappointing if that is the case as a DX11 Spa is great for all. But if the correct protocol was no followed then so be it. Though as a new RF2 player it just highlights the need for more Official content be it paid or not (which hopefully seems to be the direction S397 are going).
     
  15. JetPistol

    JetPistol Registered

    Joined:
    Jan 5, 2017
    Messages:
    19
    Likes Received:
    6
    I really enjoy the GT3 pack driving-wise, but sadly the possible cockpit adjustments in the cars that have been released today are as limited as they were in the 650S GT3. While this surely is not a problem with a triple screen setup, it's barely useable in singlescreen mode (screens shows maximum of 240 in z-direction):

    [​IMG]

    Why don't you allow up to 400 or 500 steps to give players more adjustment range for a broader selection of screen setups? Would be great to see this in future updates - small change, big effect.
     
  16. Coutie

    Coutie Moderator

    Joined:
    Oct 5, 2010
    Messages:
    2,369
    Likes Received:
    1,239
    Why don't you just make your FOV a bit wider? Or am I missing something. The issue is your camera will go through the seat, so you won't be able to see, that's why it only goes a certain distance.
     
  17. JetPistol

    JetPistol Registered

    Joined:
    Jan 5, 2017
    Messages:
    19
    Likes Received:
    6
    Widening the fov drags the players eyes even further away from the car, sir. That's not a solution. I need to get closer to the dashboard/windscreen. Adjusting fov is the last step after finding a solid seat position.
     
    krusti likes this.
  18. Coutie

    Coutie Moderator

    Joined:
    Oct 5, 2010
    Messages:
    2,369
    Likes Received:
    1,239
    Oh, I thought you were trying to move the seat backwards. In the player.json file, there are seat options, you can mess around with them, but I don't know if that'll work.
     
    JetPistol likes this.
  19. JetPistol

    JetPistol Registered

    Joined:
    Jan 5, 2017
    Messages:
    19
    Likes Received:
    6
    To make clear what I mean... in order to create a realistic cockpit cam - which is individual for every screen/rig - I need to get close enough to the dashboard.

    Just as an example
    What rF2 offers
    [​IMG]

    What I'd need:
    [​IMG]
     
  20. Coutie

    Coutie Moderator

    Joined:
    Oct 5, 2010
    Messages:
    2,369
    Likes Received:
    1,239
    Try "Seat Adjustment Aft":0.5, in the player.json, or even higher. Something else you could try, is enter free cam(default U I think), and set a button to move the camera forward. A bit of a pain in the butt, but that's a way to do it.
     

Share This Page