The steering wheel of the BMW seems that it is very small (or very far from the driver) and is in a too low position, everything opposite to the steering wheel of the Porsche.Is the seating position of the bmw correct,if try to line the top of the in car wheel with my wheel I can hardly see over the dash,I don’t have this problem with the others
They do have a small steering wheel irl , not unlike a F1 wheel sizeThe steering wheel of the BMW seems that it is very small (or very far from the driver) and is in a too low position, everything opposite to the steering wheel of the Porsche.
Addendum: I tested at VIR. That should be a mid df course. Therefore the rF2 RSR should be more suited there... the AC LM spec RSR still feels better there...
Will test tomorrow.
Yes, performance is excellent with this pack. Thumbs up S397! Even at a rainy night I can maintain 60 fps. Good work!The default traction control level at 5 is very intrusive (it also bogs down the car from stand still). Remove it and the car will come back to life.
The GT3 pack was disappointing for the incredibly low fame rate but this one is just amazing.
It's a Porsche, they're all the sameWhat is the Porsche then? 991 or 911?
YouTube trailer says 911 website says 911 forum says 991 and in game 991. What is it? Lol
I dont like downshift protection.....Please include tyre slip indicators and downshift protection.
For a top sim these are essential.
Shouldn’t be very long until you can add the URD GTE’sIt's a Porsche, they're all the same
How do they compare pace wise to the Apex GT3s, so we can add their fezzas etc to a race?
Not that I need a DP, but while testing I could destroy the engine deliberately shifting down at will.I dont like downshift protection.....
or maybe downshift protection doesnt like me
no idea
The Porsche nomenclature runs like this;What is the Porsche then? 991 or 911?
YouTube trailer says 911 website says 911 forum says 991 and in game 991. What is it? Lol
why should it not?Not that I need a DP, but while testing I could destroy the engine deliberately shifting down at will.
A sim shouldn’t allow this.
Shouldn’t be very long until you can add the URD GTE’s
It’s still the 901, just with a 911 attached.The Porsche nomenclature runs like this;
911 is the overarching model like since appr 1966.
When the model series is updated it gets a sub series, eg in 1991 it was the 911/964, in 1994 it was the 911/993, in 1998 it was the 911/996.
There followed the 997, then 991 (not sure of in between those).
So when you describe your Porsche 911 you say it's for example a 964 series 911.
In other trivia the 911 was to be originally called the Model 901, but Peugeot had dibs on naming models with a zero in the middle (504 etc) so Porsche had to use 911 instead.
Because IMMERSIONwhy should it not?
Well simulation is the key word. It is totally possible to blow an engine IRL with downshifts that are too rapid especially with slicks.Because IMMERSION
No it’s not possible in real life to destroy an GTE engine with badly timed downshifts!Well simulation is the key word. It is totally possible to blow an engine IRL with downshifts that are too rapid especially with slicks.
So to simulate that is accuracy IMO.
Why is it not?What prevents it?No it’s not possible in real life to destroy an GTE engine with badly timed downshifts!
Stating otherwise is rediculous.